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- Understanding ongoing mental states using video games: applications to mental health research. | iGGi PhD
Understanding ongoing mental states using video games: applications to mental health research. Theme Game Data Project proposed & supervised by Alex Wade To discuss whether this project could become your PhD proposal please email: alex.wade@york.ac.uk < Back Understanding ongoing mental states using video games: applications to mental health research. Project proposal abstract: A player’s behaviour in a game is directly linked to their personality and gives detailed information on their decision making processes, showing how they approach risks, socialisation and problem solving. Analysing these behaviours may also provide information about mental health disorders and indicate how these change over time. Neuroimaging methods (EEG/MEG/fMRI) can be used to examine the neural responses and patterns of ongoing neuronal activity that occur while players are engaged in a game. By linking these data to modern theories of neural economics we can explore and potentially improve aspects of a player's decision making, such as: attention span, focus, risk taking and delayed reward. This PhD will use a combination of neuroscience and advanced data analysis methods to examine the link between video game play and the brain. We will use a combination of cutting-edge data analytic techniques applied to large, existing video game telemetry datasets and neuroimaging experiments designed to measure changes in ongoing mental states while people play simple video games. The PhD would suit a student with good data analytics skills and some experience in neuroscience. Supervisor: Alex Wade Based at:
- Learning to see
< Back Learning to see Link Author(s) M Akten Abstract More info TBA Link
- Dynamic graffiti stylisation with stochastic optimal control
< Back Dynamic graffiti stylisation with stochastic optimal control Link Author(s) D Berio, S Calinon, FF Leymarie Abstract More info TBA Link
- Studying believability assessment in racing games
< Back Studying believability assessment in racing games Link Author(s) C Pacheco, L Tokarchuk, D Perez-Liebana Abstract More info TBA Link
- No Item Is an Island Entire of Itself: A Statistical Analysis of Individual Player Difference Questionnaires
< Back No Item Is an Island Entire of Itself: A Statistical Analysis of Individual Player Difference Questionnaires Link Author(s) N Hughes, P Cairns Abstract More info TBA Link
- From social media to artificial intelligence: improving research on digital harms in youth
< Back From social media to artificial intelligence: improving research on digital harms in youth Link Author(s) KL Mansfield, S Ghai, T Hakman, N Ballou, M Vuorre, AK Przybylski Abstract More info TBA Link
- Ethereum Crypto-Games: Mechanics, Prevalence, and Gambling Similarities
< Back Ethereum Crypto-Games: Mechanics, Prevalence, and Gambling Similarities Link Author(s) OJ Scholten, NGJ Hughes, S Deterding, A Drachen, JA Walker, D Zendle Abstract More info TBA Link
- Design Inspiration for Motivating Uncertainty in Games using Stage Magic Principles
< Back Design Inspiration for Motivating Uncertainty in Games using Stage Magic Principles Link Author(s) S Kumari Abstract More info TBA Link
- Exploration with Foundation Models: Capabilities, Limitations, and Hybrid Approaches
< Back Exploration with Foundation Models: Capabilities, Limitations, and Hybrid Approaches Link Author(s) R Sasso, M Conserva, D Jeurissen, P Rauber Abstract More info TBA Link
- A Qualitative Investigation of Real World Accessible Design Experiences within a Large Scale Commercial Game Development Studio
< Back A Qualitative Investigation of Real World Accessible Design Experiences within a Large Scale Commercial Game Development Studio Link Author(s) J Kulik, P Cairns Abstract More info TBA Link
- User-centred collecting for emerging formats
< Back User-centred collecting for emerging formats Link Author(s) F Smith Nicholls, GC Rossi, I Cooke, L Clark, T Pyke Abstract More info TBA Link
- Emotional and functional challenge in core and avant-garde games
< Back Emotional and functional challenge in core and avant-garde games Link Author(s) T Cole, P Cairns, M Gillies Abstract More info TBA Link


