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  • Forging new narratives

    < Back Forging new narratives Link Author(s) NB Ben-Meir, L Dudek, Tomica, A Wilson Abstract More info TBA Link

  • Analysis of vanilla rolling horizon evolution parameters in general video game playing

    < Back Analysis of vanilla rolling horizon evolution parameters in general video game playing Link Author(s) RD Gaina, J Liu, SM Lucas, D Perez-Liebana Abstract More info TBA Link

  • A comparison of the effects of haptic and visual feedback on presence in virtual reality

    < Back A comparison of the effects of haptic and visual feedback on presence in virtual reality Link Author(s) JK Gibbs, M Gillies, X Pan Abstract More info TBA Link

  • Inhalation

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Inhalation

  • Learning to see: you are what you see

    < Back Learning to see: you are what you see Link Author(s) M Akten, R Fiebrink, M Grierson Abstract More info TBA Link

  • “Clinically significant distress” in Internet Gaming Disorder: An individual participant meta-analysis

    < Back “Clinically significant distress” in Internet Gaming Disorder: An individual participant meta-analysis Link Author(s) N Ballou, D Zendle Abstract More info TBA Link

  • Shallow decision-making analysis in general video game playing

    < Back Shallow decision-making analysis in general video game playing Link Author(s) I Bravi, D Perez-Liebana, SM Lucas, J Liu Abstract More info TBA Link

  • Action Selection in the Creative Systems Framework

    < Back Action Selection in the Creative Systems Framework Link Author(s) S Linkola, C Guckelsberger, A Kantosalo Abstract More info TBA Link

  • Experience as a transformational practice

    < Back Experience as a transformational practice Link Author(s) C Ramirez-Figueroa, GL Amadei, N Binyamini Ben Meir, C Martin, ... Abstract More info TBA Link

  • Yokozuna Data

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Yokozuna Data

  • Visualising Generative Spaces Using Convolutional Neural Network Embeddings

    < Back Visualising Generative Spaces Using Convolutional Neural Network Embeddings Link Author(s) O Withington, L Tokarchuk Abstract More info TBA Link

  • Genetic optimisation of BCI systems for identifying games related cognitive states

    < Back Genetic optimisation of BCI systems for identifying games related cognitive states Link Author(s) A Iacob, M Morosan, F Sepulveda, R Poli Abstract More info TBA Link

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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