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  • A comparison of self-play algorithms under a generalized framework

    < Back A comparison of self-play algorithms under a generalized framework Link Author(s) D Hernandez, K Denamganai, S Devlin, S Samothrakis, JA Walker Abstract More info TBA Link

  • Predictive models and monte carlo tree search: A pipeline for believable agents

    < Back Predictive models and monte carlo tree search: A pipeline for believable agents Link Author(s) C Pacheco, D Perez-Liebana Abstract More info TBA Link

  • Multi-task Reinforcement Learning for Adaptive Agents

    < Back Multi-task Reinforcement Learning for Adaptive Agents Link Author(s) M Balla Abstract More info TBA Link

  • The hidden intricacy of loot box design: A granular description of random monetized reward features

    < Back The hidden intricacy of loot box design: A granular description of random monetized reward features Link Author(s) N Ballou, C Gbadamosi, D Zendle Abstract More info TBA Link

  • Experimental Game Workshop - GDC 2023 | iGGi PhD

    < Back Experimental Game Workshop - GDC 2023 "The Game Developers Conference is a whole lot of fun. Every year tens of thousands of games industry people come together to talk, listen and party. Deal-makers abound – you can spot them a mile away – but the majority remains those that derive a simple joy in the urge to create games and explore ideas of new ways that people can get pleasure from interacting with games." writes iGGi Director Peter Cowling after his recent attendance of GDC 2023. You can read the full blogpost here: http://www.petercowling.com/egw-2023/ Previous 19 Apr 2023 Next

  • Esports | iGGi PhD

    < Back Esports How might we use esports data to create immersive audience experiences, help players and teams improve, and understand human performance? Project areas include: Modelling team formation and metagame strategies in multiplayer games << Previous Theme page Next Theme page >> iGGi >>> People <<< relevant to this Theme: Dr Tom Collins Supervisor Game AI, Game Audio, Game Data, Player Research, Esports Read More Dr Phoebe Hesketh iGGi Alum Player Research, Esports Read More Dr Patrik Huber Supervisor Applied Games, Game Data, Immersive Technology, Player Research, Esports Read More Dr Alan Pedrassoli Chitayat iGGi Alum Available for post-PhD position Design & Development, Game Data, Esports Read More Dan Cooke iGGi PG Researcher Available for post-PhD position Esports, Game Data, Player Research Read More Dr Jon Hook Supervisor Applied Games, Player Research, Esports Read More Dr Ben Kirman Supervisor Player Research, Creative Computing, Design & Development, Applied Games, Esports Read More Dr Charles Ringer iGGi Alum Game AI, Game Data, Esports Read More Prof. Anders Drachen Supervisor Player Research, Design & Development, Game Data, Esports Read More Dr Anne Hsu Supervisor Applied Games, Design & Development, Player Research, Esports Read More Dr Athanasios Vasileios Kokkinakis iGGi Alum Game AI, Player Research, Esports Read More Dr Evelyn Tan iGGi Alum Player Research, Esports Read More Load More iGGi People working in this Theme iGGi >>> Publications <<< relevant to this Theme: Beyond the Spotlight: Co-Designing AI for Theatre Audience Communication A Pedrassoli Chitayat, S Carter, BA Robertson, J Hook Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems Dr Alan Pedrassoli Chitayat Steph Carter View Details AI vs. the Algorithm: Measuring success on Twitch AP Chitayat 2025 IEEE Conference on Games (CoG), 1-8, 2025 Dr Alan Pedrassoli Chitayat View Details Applying machine learning to enhance esport broadcast narratives A Pedrassoli Chitayat University of York, 2025 Dr Alan Pedrassoli Chitayat View Details Applying and Visualising Complex Models in Esport Broadcast Coverage A Pedrassoli Chitayat, F Block, JA Walker, A Drachen Proceedings of the 2024 ACM International Conference on Interactive Media Experiences, 2024 Dr Alan Pedrassoli Chitayat View Details Money laundering through video games, a criminals' playground D Cooke, A Marshall Forensic Science International: Digital Investigation, Volume 50, 2024, 301802, ISSN 2666-2817 Dan Cooke View Details How Could They Win? An Exploration of Win Condition for Esports Narratives AP Chitayat, FO Block, JA Walker, A Drachen Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2024), 2024 Dr Alan Pedrassoli Chitayat View Details Load More iGGi Publications for this Theme Previous Next

  • On Mixed-Initiative Content Creation for Video Games

    < Back On Mixed-Initiative Content Creation for Video Games Link Author(s) G Lai, FF Leymarie, W Latham Abstract More info TBA Link

  • A FAIR catalog of ontology-driven conceptual models

    < Back A FAIR catalog of ontology-driven conceptual models Link Author(s) TP Sales, PPF Barcelos, CM Fonseca, IV Souza, E Romanenko, J Kritz ... Abstract More info TBA Link

  • The State of the Art in Procedural Audio

    < Back The State of the Art in Procedural Audio Link Author(s) D Menexopoulos, P Pestana, J Reiss Abstract More info TBA Link

  • Sketching and Layering Graffiti Primitives.

    < Back Sketching and Layering Graffiti Primitives. Link Author(s) D Berio, P Asente, J Echevarria, FF Leymarie Abstract More info TBA Link

  • The Sky's the Limit: Relightable Outdoor Scenes via a Sky-Pixel Constrained Illumination Prior and Outside-In Visibility

    < Back The Sky's the Limit: Relightable Outdoor Scenes via a Sky-Pixel Constrained Illumination Prior and Outside-In Visibility Link Author(s) JAD Gardner, E Kashin, B Egger, WAP Smith Abstract More info TBA Link

  • Behavioural Cloning in VizDoom

    < Back Behavioural Cloning in VizDoom Link Author(s) R Spick, T Bradley, A Raina, PV Amadori, G Moss Abstract More info TBA Link

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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