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- Year 1 iGGi PGRs
iGGi Year 1 Researchers iGGi PG Researchers - 2023 start Here is the listing of iGGi PhD Researchers who started in September 2023. This is iGGi's last ever cohort. Filter by iGGi Theme Accessibility Applied Games Creative Computing Design & Development Game AI Game Data Immersive Technology Player Research Filter by Location Doruk Balcı iGGi PG Researcher Available for placement Design & Development, Player Research Read More Ross Fifield iGGi PG Researcher Available for post-PhD position Player Research Read More Cameron Johnston iGGi PG Researcher Available for placement Design & Development, Creative Computing Read More Océane Lissillour iGGi PG Researcher Available for placement Design & Development, Player Research Read More Philip Smith iGGi PG Researcher Available for placement Applied Games, Design & Development Read More Ruizhe "Jay" Yu Xia iGGi PG Researcher Available for post-PhD position Game AI, Game Data Read More Karl Clarke iGGi PG Researcher Available for placement Design & Development, Immersive Technology, Player Research Read More Alex Flint iGGi PG Researcher Available for placement Design & Development, Player Research Read More Joshua Kritz iGGi PG Researcher Available for placement Game AI, Applied Games, Design & Development Read More Prakriti Nayak iGGi PG Researcher Available for placement Applied Games, Accessibility, Player Research Read More Filip Sroka iGGi PG Researcher Available for placement Game AI, Applied Games, Immersive Technology Read More Tania Dales iGGi PG Researcher Available for placement Game AI, Design & Development, Immersive Technology, Player Research Read More Tamsin Isaac iGGi PG Researcher Applied Games, Design & Development, Player Research Read More Nicole Levermore iGGi PG Researcher Available for placement Design & Development, Immersive Technology, Accessibility, Player Research Read More Dien Nguyen iGGi PG Researcher Available for placement Game AI, Applied Games, Design & Development, Creative Computing Read More Connor Watts iGGi PG Researcher Game AI Read More
- iGGi Staff
Staff (All) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. Staff Staff involved in iGGi include the Supervisors of the iGGi PGRs, the iGGi Co-Investigators (i.e., academic members of staff who have specific roles within iGGi), and the iGGi Admin Team members. All of these people form part of the wider support network for iGGi PGRs. Our 60+ supervisors draw on close links to games industry/related academia, and are conducting interdisciplinary research in areas such as: Understanding player experience, games user research, and game analytics Game audio and music Using games and gamification to support wellbeing, learning, or social change Using esports and other game data to study human behaviour and psychology Interaction, user experience and learning design for games Using machine learning (ML) and other forms of artificial intelligence (AI) to create interesting, fun, believable game agents Augmented creativity tools that support game designers and developers, e.g. procedural content generation, AI-assisted game design and testing Using ideas from game AI to improve real-world decision making beyond games Filter by iGGi Theme Accessibility Applied Games Creative Computing Design & Development Esports Game AI Game Audio Game Data Immersive Technology Player Research Filter by Location All Staff / iGGi Staff / Externals Filter by Role Type - iGGi Management - - iGGi Management - Prof. Richard Bartle Supervisor University of Essex Design & Development, Game AI, Player Research Read More - iGGi Management - Susanne Binder iGGi Admin Queen Mary University of London Read More - iGGi Management - Prof. Paul Cairns Supervisor University of York Applied Games, Player Research, Accessibility, Game Data Read More Dr Tom Cole iGGi Alum + Supervisor Game AI, Design & Development Read More Dr Mike Cook Supervisor Game AI, Design & Development, Creative Computing Read More Dr Alena Denisova Supervisor University of York Applied Games, Player Research, Design & Development Read More Dr Abi Evans Supervisor University of York Design & Development, Immersive Technology, Player Research Read More Dr Dan Franks Supervisor University of York Game AI, Game Data Read More Dr James Goodman iGGi Alum Queen Mary University of London Game AI, Design & Development Read More Dr Christian Guckelsberger iGGi Alum + Supervisor Queen Mary University of London Game AI Read More Dr Anne Hsu Supervisor Queen Mary University of London Applied Games, Design & Development, Player Research, Esports Read More Dr Jo Iacovides Supervisor University of York Applied Games, Design & Development, Player Research Read More Dr Gavin Kearney Supervisor University of York Accessibility, Applied Games, Game AI, Game Audio Read More Dr Mariana Lopez Supervisor University of York Applied Games, Game Audio Read More Dr Cade McCall Supervisor University of York Applied Games, Game Data, Player Research Read More Prof. Nick Pears Supervisor University of York Game AI, Creative Computing Read More Prof. Matthew Purver Supervisor Queen Mary University of London Creative Computing, Game AI Read More Dr Søren Riis Supervisor Queen Mary University of London Game AI, Game Data, Creative Computing Read More Prof. Greg Slabaugh Supervisor Queen Mary University of London Applied Games, Creative Computing, Immersive Technology Read More - iGGi Management - Dr Laurissa Tokarchuk Supervisor Queen Mary University of London Immersive Technology, Creative Computing, Player Research, Applied Games, Game AI Read More - iGGi Management - Dr James Walker Supervisor University of York Game AI, Game Data, Creative Computing, Esports Read More Dr Poonam Yadav Supervisor University of York Design & Development, Game Data, Esports Read More Dr Jen Beeston iGGi Alum + Supervisor University of York Accessibility Read More Dr Anna Bramwell-Dicks Supervisor University of York Game Audio, Player Research, Design & Development, Applied Games, Accessibility Read More Dr Ignacio Castro Supervisor Queen Mary University of London Game AI, Applied Games, Player Research, Game Data Read More Dr Tom Collins Supervisor University of York Game AI, Game Audio, Game Data, Player Research, Esports Read More - iGGi Management - Prof. Peter Cowling Supervisor Queen Mary University of London Game AI, Applied Games, Design & Development Read More - iGGi Management - Prof. Sebastian Deterding Supervisor Applied Games, Creative Computing, Design & Development, Player Research Read More Dr Ildar Farkhatdinov Supervisor Queen Mary University of London Design & Development, Game AI, Immersive Technology, Player Research Read More Dr Raluca Gaina iGGi Alum + Supervisor Queen Mary University of London Game AI Read More - iGGi Management - Dr Jeremy Gow Supervisor Queen Mary University of London Game AI, Creative Computing, Design & Development, Game Data Read More Dr Miles Hansard Supervisor Queen Mary University of London Game AI, Immersive Technology, Design & Development, Game Data Read More Dr Patrik Huber Supervisor University of York Applied Games, Game Data, Immersive Technology, Player Research, Esports Read More Dr Lorenzo Jamone Supervisor Queen Mary University of London Applied Games, Creative Computing Read More - iGGi Management - Dr Ben Kirman Supervisor University of York Player Research, Creative Computing, Design & Development, Applied Games, Esports Read More - iGGi Management - Prof. Simon Lucas Supervisor Queen Mary University of London Game AI Read More Dr Fiona McNab Supervisor University of York Applied Games Read More Dr Diego Pérez-Liébana Supervisor Queen Mary University of London Game AI, Game Data Read More Dr Paulo Rauber Supervisor Queen Mary University of London Game AI Read More - iGGi Management - Oliver Roughton iGGi Admin University of York Read More Dr William Smith Supervisor University of York Creative Computing, Design & Development, Game AI, Player Research Read More Prof. Marian Ursu Supervisor Goldsmiths Player Research, Creative Computing Read More Dr Sarah West Supervisor University of York Player Research, Accessibility, Design & Development Read More Dr David Zendle Supervisor University of York Game Data, Player Research Read More - iGGi Management - Shopna Begum iGGi Admin Queen Mary University of London Read More Prof. Nick Bryan-Kinns Supervisor Queen Mary University of London Applied Games, Creative Computing, Game Audio, Player Research Read More Dr Guifen Chen Supervisor Queen Mary University of London Creative Computing, Design & Development, Immersive Technology, Player Research Read More - iGGi Management - Prof. Simon Colton Supervisor Queen Mary University of London Game AI, Game Audio, Creative Computing, Accessibility, Player Research Read More Dr Joe Cutting iGGi Alum + Supervisor University of York Player Research, Applied Games, Design & Development Read More Prof. Anders Drachen Supervisor Player Research, Design & Development, Game Data, Esports Read More - iGGi Management - Dr Catherine Flick Supervisor Accessibility, Applied Games, Player Research Read More Dr Lina Gega Supervisor University of York Applied Games, Player Research Read More Dr Claudio Guarnera Supervisor University of York Applied Games, Creative Computing Read More Dr Jon Hook Supervisor University of York Applied Games, Player Research, Esports Read More - iGGi Management - David Hull iGGi Admin University of York Read More Dr Yul HR Kang Supervisor Queen Mary University of London Game AI, Player Research, Creative Computing, Immersive Technology Read More - iGGi Management - Prof. William Latham Supervisor Goldsmiths Creative Computing, Immersive Technology Read More - iGGi Management - Dr Debbie Maxwell Supervisor University of York Applied Games, Player Research, Design & Development Read More Prof. Damian Murphy Supervisor University of York Creative Computing, Game Audio, Immersive Technology Read More Prof. Massimo Poesio Supervisor Queen Mary University of London Applied Games, Game AI Read More Dr Josh Reiss Supervisor Queen Mary University of London Creative Computing, Game AI, Game Audio Read More Prof. Mark Sandler Supervisor Queen Mary University of London Game Audio Read More - iGGi Management - Helen Tilbrook iGGi Admin University of York Read More Prof. Alex Wade Supervisor University of York Player Research, Applied Games, Creative Computing, Game Data, Esports Read More Dr Andrew James Wood Supervisor University of York Applied Games, Design & Development, Game Data Read More
- iGGi Team
iGGi Team (All) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. The iGGi Team (Management Team) Meet the iGGi Team! The iGGi Team consists of the Management Team (managers/administrators and co-investigators) as well as independent assessors who are external to the current iGGi universities (QMUL/York). It also includes representatives of university partners of the first iGGi funding round (2014-2018) during which Goldsmiths and the University of Essex recruited 5 cohorts of PGRs - some of these PGRs are still active. The iGGi Team is ensuring the deliverance and smooth running of the iGGi Programme in the way it was envisaged in the iGGi (grant) bid. The Team's daily tasks center around supporting the iGGi PGRs on their journey to completing their PhD, and on building and fostering the iGGi Community. Filter by Location iGGi Staff / Externals Filter by Role Title - All Staff - Prof. Paul Cairns iGGi Chair University of York Chair of iGGi and iGGi lead at UoY; iGGi management + leadership; iGGi finances + decision making; focus on iGGi-internal matters; management of local staff + administration Read More Susanne Binder iGGi Manager Queen Mary University of London Manager of iGGi at QMUL; local iGGi PGR admin; Industry liaison; PGR Pastoral care; iGGi-local finances; PR and website/social media, events & training; Supervisor community Read More Dr James Goodman iGGi Outreach Coordinator Queen Mary University of London Outreach; ensures that iGGi papers + other publications reach the widest audience possible; events organisation Read More Dr Debbie Maxwell iGGi Research Collaboration Coordinator University of York Research Collaboration for iGGi at UoY; PGR + supervisor collaborations/KE; general chair for UoY iGGi conferences; iGGi-internal collaboration fund; research-orientated events; promotion of open science + reproducibility; academic liaison Read More Helen Tilbrook iGGi Administrator University of York Administrator for iGGi at UoY; general admin; PGR + staff travel/room bookings; research expenses + purchases; PGR recruitment admin; progression monitoring; alumni; PGR support Read More Prof. William Latham iGGi Co-Investigator Goldsmiths iGGi Co-Investigator at Goldsmiths; local management + contact point; Industry Liaison Read More Oliver Roughton iGGi Administrator University of York Administrator for iGGi at UoY; general admin; PGR + staff travel/room bookings; research expenses + purchases; PGR support Read More Prof. Peter Cowling iGGi Director Queen Mary University of London iGGi grant winner (PI) 2014 and 2019; Director of iGGi and iGGi lead at QMUL; iGGi vision, strategy + leadership; focus on external iGGi relations, especially Games Industry; delivery of the "iGGi vision"; management of local staff + administration Read More Dr Jeremy Gow iGGi Training Coordinator & Industry Liaison Queen Mary University of London iGGi Training Coordinator & Industry Liaison for iGGi at QMUL; delivery of training; industry collaborations, placements and related approvals/reports; supervisor/researcher relations + 1st contact point for pastoral care; Read More Dr James Walker iGGi Industry Liaison University of York Industry Liaison for iGGi at UoY; industry collaborations, placements and related approvals/reports Read More Prof. Simon Lucas iGGi Co-Investigator Queen Mary University of London iGGi Co-Investigator at QMUL; QMUL Game AI Group Chair; Turing Institute + DERI liaison; QMUL staff and resource issues; maintaining the iGGi “Vision” Read More Shopna Begum iGGi Administrator Queen Mary University of London Administrator for iGGi at QMUL; general admin; PGR travel/room bookings; research expenses + purchases; progression monitoring; newsletter; local PGR support; events support Read More Dr Catherine Flick iGGi Responsible Innovation Lead Independent Assessor (external) across iGGi; develops + delivers RI training; acts as iGGi researcher ombudsman; develops + manages RI framework research, including EDI best practices ; RI workshops; ‘ethics clinic’ to PGRs + supervisors; stakeholder workshops Read More David Hull iGGi Manager University of York Manager of iGGi at UoY; local & global iGGi PGR admin; PGR recruitment; PGR Pastoral care; iGGi-global finances; iGGi community; events & training; EPSRC reporting Read More Dr Ben Kirman iGGi Training Coordinator University of York iGGi Training Coordinator at UoY; module content + delivery of training; approval of individual training needs; supervisor/researcher relations + 1st contact point for pastoral care Read More Dr Laurissa Tokarchuk iGGi Research Collaboration Coordinator Queen Mary University of London Research Collaboration for iGGi at QMUL; PGR + supervisor collaborations/KE; general chair for QMUL iGGi conferences; iGGi-internal collaboration fund; research-orientated events; promotion of open science + reproducibility; academic liaison Read More Prof. Simon Colton iGGi Co-Investigator Queen Mary University of London iGGi Co-Investigator at QMUL; Impact Lead; maintaining the iGGi "Vision" Read More Prof. Richard Bartle iGGi Co-Investigator University of Essex iGGi Co-Investigator at Essex; local management and contact point; Industry Liaison Read More Prof. Sebastian Deterding iGGi Responsible Innovation Lead Independent Assessor (external) across iGGi; develops + delivers RI training; acts as iGGi researcher ombudsman; develops + manages RI framework research, including EDI best practices ; RI workshops; ‘ethics clinic’ to PGRs + supervisors; stakeholder workshops Read More
- Location
Locations (All) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. Locations iGGi Queen Mary University of London (QMUL) iGGi QMUL is located at the heart of East London on Queen Mary, University of London's Whitechapel campus. Read More University of York (UoY) iGGi York is located just outside the City of York's centre, on University of York's East Campus. Read More Goldsmiths, University of London (Goldsmiths) iGGi Goldsmiths is located in New Cross, South East London, five miles from central London. Read More University of Essex (UoE) iGGi Essex is located two miles from the historic city of Colchester and set in over 200 acres of beautiful parkland. Read More
- iGGi Case Studies | iGGi PhD
We are "Welcoming inclusive Games & Games inclusivity (WiGGi). Our members are staff and students working within the iGGi programme, which is an interdisciplinary team of researchers working in video games research. iGGi Case Studies We attempted to take close-ups of some iGGi Alumni's individual journeys. Take a look at the results which we branded "iGGi Case Studies". About the Project Text to follow Get involved Text to follow. Case Studies Placeholder 1 Placeholder 2 Placeholder 3
- iGGi Projects
iGGi PhD Projects - listing iGGi PhD Projects 2023 This page displays the supervisor-proposed PhD projects on offer for our 2023 intake: If you are interested in any of the projects listed and would like further details and/or to discuss, please email the respective project supervisor. Please note that you can also frame your own project independently as long as you have secured a supervisor's support. For a list of available supervisors please see the accepting students section of our website. While iGGi has checked that the project descriptions listed below are within iGGi's scope , we wish to highlight that you are still responsible for ensuring that your proposal, too, is in line with this scope, and we would further like to point out that supervisor-framed projects are not prioritised in the application selection process: they are judged by the same criteria as applicant-framed proposals. For guidance to make sure that the proposal you submit (regardless of whether it has been supervisor-framed or created entirely by you) sits within iGGi's scope please refer to this link: https://iggi.org.uk/iggi-scope Select by Theme: Game AI Design & Development Player Research Game Audio Game Data Immersive Technology Creative Computing E-Sports Applied Games ALL Projects Design and Development Realistic physical interaction of 3D point cloud objects This project will investigate geometric and machine learning approaches to developing 3D game assets. Price Design and Development Duration Miles Hansard, Changjae Oh Read More Game Data Building Player Profiles in Mobile Monetisation: A Machine Learning Approach This project aims to use machine learning techniques to segment and profile mobile gamers in terms of their in-game spending. Price Game Data Duration David Zendle Read More Creative Computing Novelty Optimisation Can we identify and automatically balance the right amount of novel content we serve to players? Price Creative Computing Duration Jeremy Gow, Sebastian Deterding Read More Player Research Modelling the interactions in metaverse videogames This project will seek to inform AR and VR enabled videogames by analysing existing online platforms supporting these technologies. Price Player Research Duration Ignacio Castro Read More Game AI Automatic Evaluation of Tabletop Games This project proposal aims to research and develop methods to accurately evaluate the impact of modern Tabletop Games components in different aspects of gameplay. Price Game AI Duration Diego Pérez-Liébana Read More Game AI Principled and Scalable Exploration Techniques for Reinforcement Learning In this project, you will develop principled and scalable exploration techniques based on reducing model uncertainty. Price Game AI Duration Paulo Rauber Read More Creative Computing Novel video narrative from recorded content This project constructs novel video narratives from recorded content under employment of deep learning tools and techniques. Price Creative Computing Duration Nick Pears Read More Game Audio Machine Learning of Procedural Audio This work will investigate whether procedural audio can fully replace the use of pre-recorded sound effects. Price Game Audio Duration Joshua Reiss & Nemesindo Read More Immersive Technology Places That Don't Exist The goal of this project is to combine state-of-the-art 3D computer vision and procedural content generation to create game-ready scene models and assets from existing media. Price Immersive Technology Duration William Smith Read More Immersive Technology Tactile Interaction With Virtual Reality Content In this project the student will explore the use of vibrating motors distributed over the human hand (e.g. using a wearable glove) to give tactile feedback about the physical interactions happening in a VR. Price Immersive Technology Duration Lorenzo Jamone & Valkyrie Industries Read More Game AI Evolving Perception for Game Agents This project will investigate game agents in open world games which evolve their senses and world representation alongside learning what actions to take in each state. We will evolve game agents with highly alien behaviours which nevertheless have high fitness in the open world environment, while investigating important scientific questions about how senses and world representations evolved in humans. Price Game AI Duration Alex Wade, Peter Cowling Read More Game Data Understanding ongoing mental states using video games: applications to mental health research. This project will use a combination of neuroscience and advanced data analysis methods to examine the link between video game play and the brain. We will use a combination of cutting-edge data analytic techniques applied to large, existing video game telemetry datasets and neuroimaging experiments designed to measure changes in ongoing mental states while people play simple video games. Price Game Data Duration Alex Wade Read More Load More
- iGGi Unconference Group Outcomes (List) | iGGi PhD
iGGi Unconference Group Outcomes (List) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. iGGi Research Retreat "Unconference" Since Summer 2024, iGGi has been running a "Research Retreat" (aka "Unconference") at a secluded cottage village in Derbyshire. We gather 30 people made up of iGGi PGRs, Alumni, Staff and Industry Partners and ask: What are the nagging questions from your PhD research (or, for industry partners: in your work or from your pet project) where you could use new eyes and approaches? What are the most intriguing research questions in your area? What ideas has your research/work/hobby thrown up that you'd love to take a closer look at? What are the key research ideas and questions in other areas? The ideas to be explored emerge during the retreat: Everyone can propose an idea/topic/"problem", and participants then choose which small group they would like to join to explore further. To play with new ideas. Below you can find a selection of group outcomes from the 2025 iGGi Unconference iGGi Research Retreat "Unconference" August 2025 The Future of AI This group discussed what the "future of AI" might look like, how it will change us as a society and what possibilities it could create. Read More iGGi Research Retreat "Unconference" August 2025 Social Simulation Game on a Graph / Network This group started off with the idea of a cellular automaton and set off to investigat how such a simple structure could be rendered as a playable simulation of social dynamics. Read More iGGi Research Retreat "Unconference" August 2025 Generative AI, Abstraction and Epistemology This group tried to come up with the skeleton of a short presentation for technologists in the former CIS region about the topic. Read More iGGi Research Retreat "Unconference" August 2025 Trust and Freedom in Transformative Games This group discussed how games build or break trust and the factors involved in creating tustworthy games. Read More
- iGGi Publications
Publications (All) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. iGGi Publications Filter by iGGi Theme Accessibility Applied Games Creative Computing Design & Development Esports Game AI Game Audio Game Data Games Business Immersive Technology NLP Player Research Filter by iGGi Author Select iGGi Author Filter by Publication Year Select year Filter by Publication Type Select Publication Type Building collaborative digital behavioural science: A cross-sector agenda from video games research S Norwood, N Ballou, T Földes, T Hakman, K Mansfield, M Vuorre, ... Open Science Framework, 2026 Dr Nick Ballou View Details All BANG, little buck: Need-related experiences are weakly linked with behavior in the video game domain N Ballou, TA Földes, M Vuorre, T Hakman, K Magnusson, AK Przybylski Open Science Framework, 2026 Dr Nick Ballou View Details From Breakups to Lethargy: Player Accounts of Third Variables Affecting Video Game Playtime and Wellbeing N Ballou, T Földes, T Hakman, AK Przybylski Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems Dr Nick Ballou View Details POD/Post-anthropocentric design: World Oceans Day 2022 D Barrios-O'Neill, C Jarvis, N Binyamini Ben Meir, C Ramirez-Figueroa Nirit Binyamini Ben Meir View Details Tiny Moves: Game-based Hypothesis Refinement A Dobrowolska, R Hintzen, M Balla, K Gemayel, S Reichert, T Charman, ... arXiv preprint arXiv:2602.09801, 2026 Dr Martin Balla View Details Gaze for Dyads & Blinks for Triads: Task Engagement Predictors in Free-Flow VR Interactions C Gonzalez Diaz, GC Dobre, E Andre, C Conati 2026 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR) Dr Cristina Dobre View Details Tired and Wired: Sleep Deprivation Prevents Affective Renormalisation During Exposure to Ambiguous Threat E Sullivan, C McCall, M Croissant, LM Henderson, G Schofield, S Cairney Sleep Medicine 138, 107678, 2026 Dr Maximilian Croissant View Details Player Discretion is Advised: Designing for Rule-Changing Play D BALCI, J Iacovides, B Kirman Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems Doruk Balcı View Details Beyond the Spotlight: Co-Designing AI for Theatre Audience Communication A Pedrassoli Chitayat, S Carter, BA Robertson, J Hook Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems Dr Alan Pedrassoli Chitayat Steph Carter View Details Post-anthropocentric design lab (PADLab). D Barrios-O'Neill, M Pauzner, O Kutok, O Stadnuk, N Binyamini Ben Meir, ... Nirit Binyamini Ben Meir View Details Self-determination theory in HCI: advancing the field Nick Ballou, Dorian Peters, Gabriela Villalobos-Zúñiga, Elisa D Mekler, Rafael A Calvo, Sebastian Deterding Interacting with Computers 38 (3), 331-341, 2026 Dr Nick Ballou View Details Awareness and Use of Open Research Practices: An International Survey of Researchers Across Disciplines UI Leads, CR Pennington, E Norris, M Skubera, Y Ba, R Moffat, ... Dr Nick Ballou View Details Language Model Inversion through End-to-End Differentiation KY Denamganaï, K Subr arXiv preprint arXiv:2602.11044, 2026 Dr Kevin Denamganaï View Details Disability tax in gacha games: the social cost of hidden expenses. C Deery, F Foffano Abstract Proceedings of GachaCon 2026: Genshin Impact, 2026 Francesca Foffano View Details RESP: Reference-guided Sequential Prompting for Visual Glitch Detection in Video Games Y Yu, A Wiens, A Barahona-Ríos, B Wilkins, S Zadtootaghaj, N Barman, ... arXiv preprint arXiv:2604.11082, 2026 Dr Adrián Barahona-Ríos View Details Statistical Forward Planning Algorithms SM Lucas, J Goodman, M Tot Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2025 Dr Marko Tot View Details World and human action models towards gameplay ideation A Kanervisto, D Bignell, LY Wen, M Grayson, R Georgescu, ... Nature 638 (8051), 656-663, 2025 Dr Marko Tot View Details Fundamental Flaws in the Design and Reporting of Chew and Neo (2024) LY Xiao, N Ballou, C Eben Trends in Psychology, 1-12, 2025 Dr Nick Ballou View Details Exploring the player experience of people with persistent low mood L Helsby University of York, 2025 Dr Laura Helsby View Details Exploring the Possibility Space of 1 Billion Spells O Withington Proceedings of the 20th International Conference on the Foundations of Digital Games, 2025 Dr Oliver Withington View Details "SAM"-School Attachment Monitor for the Assessment of Attachment in Children aged 4-8 MJ Saiger, Y Aleid, H Minnis, A Vinciarelli, S Brewster Proceedings of the 24th Interaction Design and Children, 752-756, 2025 Dr Michael Saiger View Details Cost-Effective Attention Mechanisms for Low Resource Settings: Necessity & Sufficiency of Linear Transformations P Hosseini, M Hosseini, I Castro, M Purver arXiv preprint arXiv:2403.01643, 2025 Peyman Hosseini View Details Bootstrap Your Own Teacher: Online Policy Distillation for Multi-Game Reinforcement Learning DJ Byrne, M Tot, P Duckworth, C Bonnet, A Laterre, TD Barrett 2025 IEEE Conference on Games (CoG), 1-8, 2025 Dr Marko Tot View Details Procedural Sonification of Environmental Phenomena for Realistic Sound Design D Menexopoulos International Conference on Auditory Display (ICAD), 2025 Dimitris Menexopoulos View Details Domestic Cultures of Plant Care: A Moss Terrarium Probe N. Binyamini Ben-Meir, P.G.T. Healey, S. Deterding Designing Interactive Systems Conference (DIS '25), 05-09 July 2025, Funchal, Portugal. ACM, New York, NY, USA 19 Pages Nirit Binyamini Ben Meir View Details View More
- News (All) | iGGi PhD
News (All) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. iGGi News 17 Jul 2026 iGGi at Develop:Brighton 2026 It's become almost tradition: the iGGi Stand at the Develop:Brighton Expo. We attended Develop again this year, with over 20 Researchers and Members of Staff Read More 6 May 2026 iGGi - CDN Research Exchange & Writing Retreat, Norway The Center for Digital Narrative in Bergen hosted iGGi for a fabulously productive exchange between the two groups of PhD Researchers. Read the article for the full story! Read More 12 Sept 2025 iGGi Con 2025 Successfully Concluded! The world's favourite doctoral training programme has done it again! Its annual conference was held at York this week, and It's A Wrap! Read More 31 Aug 2026 Our Trusted Supervisors Raluca Gaina and Diego Pérez Liébana are Sadly Leaving Changes to iGGi Staff Read More 23 Apr 2026 BiGGi Con 2026 - REGISTRATION NOW OPEN! Don't miss this year's iGGi Conference >> *BiGGi Con 2026* << 15-17 September 2026 at Queen Mary University of London Click the article for registration details! Read More 21 Aug 2025 iGGi Research Retreat "Unconference" at Darwin Lake in Derbyshire.... Read More 1 Jun 2026 iGGi at the UK Games Expo 2026 For the 2nd year running, iGGi had a stand at the UK Games Expo! Read More 16 Jan 2026 iGGi Game Jam 2026 - we made it! The iGGi Game Jam 2026 successfully concluded today. With this year's theme in my mind: read on to try and get "the full picture" as best you can! Read More 10 Jul 2025 iGGi @ Develop:Brighton 2025 iGGi PGR Francesca Foffano delivered a captivating talk at Develop 2025. AND, for the 4th year running, iGGi featured on the Develop Expo with its own stand. This may have been our most successful year to date!! Read More Load More
- iGGi PhD
iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games.
- Evaluating generalisation in general video game playing
< Back Evaluating generalisation in general video game playing Link Author(s) M Balla, SM Lucas, D Perez-Liebana Abstract More info TBA Link
- Making Something Out of Nothing: Monte Carlo Graph Search in Sparse Reward Environments
< Back Making Something Out of Nothing: Monte Carlo Graph Search in Sparse Reward Environments Link Author(s) M Tot, M Conserva, S Devlin, DP Liebana Abstract More info TBA Link



