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iGGi Publications

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Global forest typology at 10-meter resolution for forest and land-use monitoring

M Neumann, A Raichuk, P Potapov, M Lesiv, M Overlan, M Rey, ...

EarthArXiv preprint, 2026

Awareness and Use of Open Research Practices: An International Survey of Researchers Across Disciplines

UI Leads, CR Pennington, E Norris, M Skubera, Y Ba, R Moffat, ...

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Language Model Inversion through End-to-End Differentiation

KY Denamganaï, K Subr

arXiv preprint arXiv:2602.11044, 2026

Disability tax in gacha games: the social cost of hidden expenses.

C Deery, F Foffano

Abstract Proceedings of GachaCon 2026: Genshin Impact, 2026

RENI++: A Rotation-Equivariant, Scale-Invariant, Natural Illumination Prior

JAD Gardner, B Egger, WAP Smith

IEEE Transactions on Pattern Analysis and Machine Intelligence, 2026

RESP: Reference-guided Sequential Prompting for Visual Glitch Detection in Video Games

Y Yu, A Wiens, A Barahona-Ríos, B Wilkins, S Zadtootaghaj, N Barman, ...

arXiv preprint arXiv:2604.11082, 2026

Toward an Ontology of Wargame Design

L Ouriques, CE Barbosa, J Kritz, G Xexéo

IEEE Access 13, 78928-78958, 2025

Statistical Forward Planning Algorithms

SM Lucas, J Goodman, M Tot

Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2025

Using Exploratory Agents to Evaluate Game Environments.

B Khaleque, M Cook, J Gow

EXAG/INT@ AIIDE, 2025

World and human action models towards gameplay ideation

A Kanervisto, D Bignell, LY Wen, M Grayson, R Georgescu, ...

Nature 638 (8051), 656-663, 2025

Fundamental Flaws in the Design and Reporting of Chew and Neo (2024)

LY Xiao, N Ballou, C Eben

Trends in Psychology, 1-12, 2025

Exploring the player experience of people with persistent low mood

L Helsby

University of York, 2025

Exploring the Possibility Space of 1 Billion Spells

O Withington

Proceedings of the 20th International Conference on the Foundations of Digital Games, 2025

"SAM"-School Attachment Monitor for the Assessment of Attachment in Children aged 4-8

MJ Saiger, Y Aleid, H Minnis, A Vinciarelli, S Brewster

Proceedings of the 24th Interaction Design and Children, 752-756, 2025

Cost-Effective Attention Mechanisms for Low Resource Settings: Necessity & Sufficiency of Linear Transformations

P Hosseini, M Hosseini, I Castro, M Purver

arXiv preprint arXiv:2403.01643, 2025

Bootstrap Your Own Teacher: Online Policy Distillation for Multi-Game Reinforcement Learning

DJ Byrne, M Tot, P Duckworth, C Bonnet, A Laterre, TD Barrett

2025 IEEE Conference on Games (CoG), 1-8, 2025

Procedural Sonification of Environmental Phenomena for Realistic Sound Design

D Menexopoulos

International Conference on Auditory Display (ICAD), 2025

Domestic Cultures of Plant Care: A Moss Terrarium Probe

N. Binyamini Ben-Meir, P.G.T. Healey, S. Deterding

Designing Interactive Systems Conference (DIS '25), 05-09 July 2025, Funchal, Portugal. ACM, New York, NY, USA 19 Pages

Claims for no evidence also need evidence

VM Karhulahti, N Huntington-Klein, N Ballou

OSF, 2025

AI vs. the Algorithm: Measuring success on Twitch

AP Chitayat

2025 IEEE Conference on Games (CoG), 1-8, 2025

Towards an Ontology of Wargame Design

L Ouriques, CE Barbosa, J Kritz, G Xexéo

IEEE Access, vol. 13

Co-Designing Fashion with AI: A Small-Data Approach to Generative Garment Design

Ina Hrešć, Terence Broad

Cultural Application, Creative Computing Institute, University of the Arts London

NEURALATEX: a machine learning library written in pure LATEX

JAD Gardner, W Rowan, WAP Smith

arXiv preprint arXiv:2503.24187, 2025

Avatars in mixed-reality meetings: A longitudinal field study of realistic versus cartoon facial likeness effects on communication, task satisfaction, presence, and emotional…

GC Dobre, M Wilczkowiak, M Gillies, X Pan, S Rintel

International Journal of Human-Computer Studies, 103632, 2025

From social media to artificial intelligence: improving research on digital harms in youth

KL Mansfield, S Ghai, T Hakman, N Ballou, M Vuorre, AK Przybylski

The Lancet Child & Adolescent Health, Volume 9, Issue 3p194-204, 2025

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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