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Game Data

How might we analyse the big data exhausts of games to support game developers and understand people inside and outside of games?


Project areas include:

  • Imitation Learning: Using game data from human players we can build AI opponents and team-mates to enhance multi-player games.

  • Comparative Analysis of Games: By comparing data across different games, developers can understand key factors underlying game genres or mechanics, leading to more successful future game designs.

  • Social Dynamics in Games: Studying data from multiplayer games can uncover fascinating insights about social dynamics and cooperation/competition among players.

  • Game Economics: In games with virtual economies, tracking and analysing economic data can help maintain balanced economies, which is crucial for player satisfaction and the longevity of the game.


iGGi >>> People <<< relevant to this Theme:

Dr James Walker

Dr James Walker

Supervisor

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Game AI, Game Data, Creative Computing, Esports

Ruizhe "Jay" Yu Xia

Ruizhe "Jay" Yu Xia

iGGi PG Researcher

Available for post-PhD position

Game AI, Game Data

Dr Andrew James Wood

Dr Andrew James Wood

Supervisor

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Applied Games, Design & Development, Game Data

Dr David Zendle

Dr David Zendle

Supervisor

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Game Data, Player Research

Dr Poonam Yadav

Dr Poonam Yadav

Supervisor

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Design & Development, Game Data, Esports

iGGi >>> Publications <<< relevant to this Theme:

“That Darned Sandstorm”: A Study of Procedural Generation through Archaeological Storytelling

F Smith Nicholls, M Cook

FDG23: 18th International Conference on the Foundations of Digital Games Lisbon Portugal, Article No 66, p. 1-8, 2023

Learning Team-Based Esport Games: Success Factors in Learning from Spectating

Phoebe Hesketh

University of York, 2022

Top-Rated LABS Abstracts 2021

S Pinkel, M Akten, RG Cepeda, H Choubassi, B Desouky, J Freeman, ...

Leonardo 55 (5), 497-502, 2022

The Dark Souls of Archaeology: Recording Elden Ring

F Smith Nicholls, M Cook

FDG22: 17th International Conference on the Foundations of Digital Games Athens Greece, Article No 17, p. 1-10, 2022

Turning Zeroes into Non-Zeroes: Sample Efficient Exploration with Monte Carlo Graph Search

M Tot, M Conserva, DP Liebana, S Devlin

2022 IEEE Conference on Games (CoG), 300-306, 2022

GRACER: Improving the Accuracy of RACER Classifier Using A Greedy Approach

P Hosseini, A Basiri

27th International Computer Conference, Computer Society of Iran (CSICC), 2022

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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