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Game Data

How might we analyse the big data exhausts of games to support game developers and understand people inside and outside of games?


Project areas include:

  • Imitation Learning: Using game data from human players we can build AI opponents and team-mates to enhance multi-player games.

  • Comparative Analysis of Games: By comparing data across different games, developers can understand key factors underlying game genres or mechanics, leading to more successful future game designs.

  • Social Dynamics in Games: Studying data from multiplayer games can uncover fascinating insights about social dynamics and cooperation/competition among players.

  • Game Economics: In games with virtual economies, tracking and analysing economic data can help maintain balanced economies, which is crucial for player satisfaction and the longevity of the game.


iGGi >>> People <<< relevant to this Theme:

Dr James Walker

Dr James Walker

Supervisor

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Game AI, Game Data, Creative Computing, Esports

Ruizhe "Jay" Yu Xia

Ruizhe "Jay" Yu Xia

iGGi PG Researcher

Available for post-PhD position

Game AI, Game Data

Dr Andrew James Wood

Dr Andrew James Wood

Supervisor

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Applied Games, Design & Development, Game Data

Dr David Zendle

Dr David Zendle

Supervisor

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Game Data, Player Research

Dr Poonam Yadav

Dr Poonam Yadav

Supervisor

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Design & Development, Game Data, Esports

iGGi >>> Publications <<< relevant to this Theme:

Modelling early user-game interactions for joint estimation of survival time and churn probability

V Bonometti, C Ringer, M Hall, AR Wade, A Drachen

2019 IEEE Conference on Games (CoG), 1-8, 2019

Decentralised Gambling: The York Combined Transaction Set

OJ Scholten, D Zendle, JA Walker

OSF Preprints, 2019

Multimodal joint emotion and game context recognition in league of legends livestreams

C Ringer, JA Walker, MA Nicolaou

2019 IEEE Conference on Games (CoG), 1-8, 2019

Unconventional Exchange: Methods for Statistical Analysis of Virtual Goods

OJ Scholten, P Cowling, KA Hawick, JA Walker

IEEE Conference on Games, 2019

Decentralised Gambling Overview

OJ Scholten, JA Walker, D Zendle

House of Lords Select Committee on the Social and Economic Impact of the Gambling Industry, 2019

Streaming Behaviour: Livestreaming as a Paradigm for Analysis of Emotional and Social Signals

C Ringer, MA Nicolaou

Workshop on emotions and emergent states in groups (EMERGent) at 8th International Conference on Affective Computing & Intelligent Interaction (ACII 2019), 2019

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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