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Game AI

How might we use novel AI techniques including machine learning and decision search to create more effective and engaging game agents and understand human behaviour in games? 


Project areas include:

  • AI agents that play games using Deep Reinforcement Learning and Statistical forward planning

  • AI agents as non-player characters

  • General Video Game AI - AI that can be transferred between video games

  • AI agents for game balancing and Quality Assurance testing

iGGi >>> People <<< relevant to this Theme:

Dr Piers Williams

Dr Piers Williams

iGGi Alum

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Game AI

Ruizhe "Jay" Yu Xia

Ruizhe "Jay" Yu Xia

iGGi PG Researcher

Available for post-PhD position

Game AI, Game Data

Dr Oliver Withington

Dr Oliver Withington

iGGi Alum

Available for post-PhD position

Game AI, Creative Computing, Design & Development

Peter York

Peter York

iGGi Alum

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Game AI, Esports

iGGi >>> Publications <<< relevant to this Theme:

Automated motion analysis of adherent cells in monolayer culture

Z Zhang, M Bedder, SL Smith, D Walker, S Shabir, J Southgate

Information Processing in Cells and Tissues: 10th International Conference, IPCAT 2015, San Diego, CA, USA, September 14-16, 2015, Proceedings 10, pp 185-194, 2015

Computational approaches for understanding the diagnosis and treatment of Parkinson's disease

SL Smith, MA Lones, M Bedder, JE Alty, J Cosgrove, RJ Maguire, ...

IET systems biology 9 (6), 226-233, 2015

All watched over by machines of loving grace: Deepdream edition

M Akten

Gray Area Foundation for the Arts, San Francisco, CA, USA, in partnership with Google Research

MEG adaptation resolves the spatiotemporal characteristics of face-sensitive brain responses

MIG Simpson, SR Johnson, G Prendergast, AV Kokkinakis, E Johnson, ...

Journal of Neuroscience 35 (45), 15088-15096, 2015

Trends in organizing philosophies of game jams and game hackathons

A Fowler, G Lai, F Khosmood, R Hill

GJ Workshop. FDG2015, 2015

Computational models for the analysis and synthesis of graffiti tag strokes

D Berio, FF Leymarie

CAE '15: Proceedings of the workshop on Computational Aesthetics, The Eurographics Association, 2015

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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