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Game AI

How might we use novel AI techniques including machine learning and decision search to create more effective and engaging game agents and understand human behaviour in games? 


Project areas include:

  • AI agents that play games using Deep Reinforcement Learning and Statistical forward planning

  • AI agents as non-player characters

  • General Video Game AI - AI that can be transferred between video games

  • AI agents for game balancing and Quality Assurance testing

iGGi >>> People <<< relevant to this Theme:

Dr Piers Williams

Dr Piers Williams

iGGi Alum

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Game AI

Ruizhe "Jay" Yu Xia

Ruizhe "Jay" Yu Xia

iGGi PG Researcher

Available for post-PhD position

Game AI, Game Data

Dr Oliver Withington

Dr Oliver Withington

iGGi Alum

Available for post-PhD position

Game AI, Creative Computing, Design & Development

Peter York

Peter York

iGGi Alum

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Game AI, Esports

iGGi >>> Publications <<< relevant to this Theme:

Temporal and spatial localization of prediction-error signals in the visual brain

P Johnston, J Robinson, A Kokkinakis, S Ridgeway, M Simpson, ...

Biological psychology 125, 45-57, 2017

Automatic Game Tuning for Strategic Diversity

Rory Davidson, Raluca Gaina, Rokas Volkovas, Carlos Gonzalez Diaz

IEEE 9th Computer Science and Electronic Engineering Conference (CEEC), 195-200, 2017

Speeding up genetic algorithm-based game balancing using fitness predictors

M Morosan, R Poli

Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2017

The 2016 two-player gvgai competition

RD Gaina, A Couëtoux, DJNJ Soemers, MHM Winands, T Vodopivec, ...

IEEE Transactions on Games 10 (2), 209-220, 2017

Obstacle avoidance control law for two-wheeled mobile robots controlled by oscillators

K Denamganai, T Nakamura, N Hara, K Konishi

Proceedings of the Society of Systems, Control and Information Engineers Research Presentation Conference, 61, 5p, 2017

The n-tuple bandit evolutionary algorithm for automatic game improvement

K Kunanusont, RD Gaina, J Liu, D Perez-Liebana, SM Lucas

2017 IEEE Congress on Evolutionary Computation (CEC), 2201-2208, 2017

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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