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Game AI

How might we use novel AI techniques including machine learning and decision search to create more effective and engaging game agents and understand human behaviour in games? 


Project areas include:

  • AI agents that play games using Deep Reinforcement Learning and Statistical forward planning

  • AI agents as non-player characters

  • General Video Game AI - AI that can be transferred between video games

  • AI agents for game balancing and Quality Assurance testing

iGGi >>> People <<< relevant to this Theme:

Dr Piers Williams

Dr Piers Williams

iGGi Alum

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Game AI

Ruizhe "Jay" Yu Xia

Ruizhe "Jay" Yu Xia

iGGi PG Researcher

Available for post-PhD position

Game AI, Game Data

Dr Oliver Withington

Dr Oliver Withington

iGGi Alum

Available for post-PhD position

Game AI, Creative Computing, Design & Development

Peter York

Peter York

iGGi Alum

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Game AI, Esports

iGGi >>> Publications <<< relevant to this Theme:

Streaming Behaviour: Livestreaming as a Paradigm for Analysis of Emotional and Social Signals

C Ringer, MA Nicolaou

Workshop on emotions and emergent states in groups (EMERGent) at 8th International Conference on Affective Computing & Intelligent Interaction (ACII 2019), 2019

Ensemble Decision Systems for General Video Game Playing

D Anderson, C Guerrero-Romero, D Perez-Liebana, P Rodgers, J Levine

2019 IEEE Conference on Games (CoG), 1--8, 2019

Learning to see: you are what you see

M Akten, R Fiebrink, M Grierson

ACM SIGGRAPH 2019 Art Gallery, 1-6, 2019

Efficient evolutionary methods for game agent optimisation: Model-based is best

SM Lucas, J Liu, I Bravi, RD Gaina, J Woodward, V Volz, D Perez-Liebana

arXiv preprint arXiv:1901.00723, 2019

The trails of just cause 2: spatio-temporal player profiling in open-world games

M Aung, S Demediuk, Y Sun, Y Tu, Y Ang, S Nekkanti, S Raghav, ...

Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

'Did you hear that?' Learning to play video games from audio cues

RD Gaina, M Stephenson

2019 IEEE Conference on Games (CoG), 1-4, 2019

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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