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Game AI

How might we use novel AI techniques including machine learning and decision search to create more effective and engaging game agents and understand human behaviour in games? 


Project areas include:

  • AI agents that play games using Deep Reinforcement Learning and Statistical forward planning

  • AI agents as non-player characters

  • General Video Game AI - AI that can be transferred between video games

  • AI agents for game balancing and Quality Assurance testing

iGGi >>> People <<< relevant to this Theme:

Dr Piers Williams

Dr Piers Williams

iGGi Alum

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Game AI

Ruizhe "Jay" Yu Xia

Ruizhe "Jay" Yu Xia

iGGi PG Researcher

Available for post-PhD position

Game AI, Game Data

Dr Oliver Withington

Dr Oliver Withington

iGGi Alum

Available for post-PhD position

Game AI, Creative Computing, Design & Development

Peter York

Peter York

iGGi Alum

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Game AI, Esports

iGGi >>> Publications <<< relevant to this Theme:

Considerations and Concerns of Professional Game Composers Regarding Artificially Intelligent Music Technology

K Worrall, T Collins

IEEE Transactions on Games, 2023

Word-as-image for semantic typography

S Iluz, Y Vinker, A Hertz, D Berio, D Cohen-Or, A Shamir

ACM Transactions on Graphics (TOG) 42 (4), 1-11, 2023

On State Representations and Behavioural Modelling Methods in Reinforcement Learning

H Siljebrat

Goldsmiths, University of London, 2023

Beyond Playing to Win: Creating a Team of Agents with Distinct Behaviours for Automated Gameplay

C Guerrero-Romero, S Lucas, D Perez-Liebana

IEEE Transactions on Games, 2023

ETHER: Aligning Emergent Communication for Hindsight Experience Replay

Kevin Denamganaï, Daniel Hernandez, Ozan Vardal, Sondess Missaoui, James Alfred Walker

arXiv preprint arXiv:2307.15494, 2023

Visual Referential Games Further the Emergence of Disentangled Representations

K Denamganaï, S Missaoui, JA Walker

arXiv preprint arXiv:2304.14511, 2023

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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