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How can AI tools enhance the creative process of (human) game creatives?
Project areas include:
Procedural content of game content (art, level design, audio, etc.)
AI-assisted game-creation and playtesting
AI tools which allow non-experts to build games
Supervisor
iGGi Alum
Available for post-PhD position
M Akten
Memory 9 (8), 1735-1780, 0
T Broad, M Grierson
Goldsmiths, 2016
M Akten, M Grierson
arXiv preprint arXiv:1612.04687, 2016
Gray Area Foundation for the Arts, San Francisco, CA, USA, in partnership with Google Research
A Fowler, G Lai, F Khosmood, R Hill
GJ Workshop. FDG2015, 2015
D Berio, FF Leymarie
CAE '15: Proceedings of the workshop on Computational Aesthetics, The Eurographics Association, 2015