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How can AI tools enhance the creative process of (human) game creatives?
Project areas include:
Procedural content of game content (art, level design, audio, etc.)
AI-assisted game-creation and playtesting
AI tools which allow non-experts to build games
Supervisor
iGGi Alum
Available for post-PhD position
F Smith Nicholls, M Cook
FDG23: 18th International Conference on the Foundations of Digital Games Lisbon Portugal, Article No 66, p. 1-8, 2023
J Gardner, B Egger, W Smith, C Theobalt, S Wuhrer
Dagstuhl Reports 12 (3), 97-116, 2022
G Lai, F Khosmood
Game Jams-History, Technology, and Organisation, 1-20, 2022
FDG22: 17th International Conference on the Foundations of Digital Games Athens Greece, Article No 17, p. 1-10, 2022
G Lai, FF Leymarie, W Latham
IEEE Transactions on Games, 2022
S Berns
Proceedings of the AAAI Conference on Artificial Intelligence, vol. 36, issue 11, pp 12870-12871, 2022