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How can AI tools enhance the creative process of (human) game creatives?
Project areas include:
Procedural content of game content (art, level design, audio, etc.)
AI-assisted game-creation and playtesting
AI tools which allow non-experts to build games
Supervisor
iGGi PG Researcher
Available for post-PhD position
iGGi Alum
G Lai, W Latham, FF Leymarie
International Conference on the Foundations of Digital Games (FDG ’20), 2020
S Colton, J McCormack, M Cook, S Berns
International Conference on Computational Creativity (ICCC), 2020
T Farkas, S Wiseman, P Cairns, R Fiebrink
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020
O Withington
Proceedings of the 2020 Genetic and Evolutionary Computation Conference …, 2020
S Berns, S Colton
M Houel, A Arun, A Berg, A Iop, A Barahona-Rios, S Pauletto
Sound and Music Computing Conference 2020, Torino, 24-26 June 2020, 2020