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Accessibility

How might we design and make games playable and inclusive to as wide a range of people as possible, regardless of background or ability? 


Project areas include:

  • Using alternative controllers and machine learning to enhance game accessibility

iGGi >>> People <<< relevant to this Theme:

Dr Sarah West

Dr Sarah West

Supervisor

Player Research, Accessibility, Design & Development

iGGi >>> Publications <<< relevant to this Theme:

A Qualitative Investigation of Real World Accessible Design Experiences within a Large Scale Commercial Game Development Studio

J Kulik, P Cairns

2023 IEEE Conference on Games (CoG), 1-8, 2023

Grounded theory of accessible game development

J Kulik, J Beeston, P Cairns

The 16th International Conference on the Foundations of Digital Games (FDG …, 2021

What makes icons appealing? The role of processing fluency in predicting icon appeal in different task contexts

S McDougall, I Reppa, J Kulik, A Taylor

Applied ergonomics 55, 156-172, 2016

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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