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- Awareness of and engagement with Open Research behaviours: Development of the Brief Open Research Survey (BORS) with the UK Reproducibility Network
< Back Awareness of and engagement with Open Research behaviours: Development of the Brief Open Research Survey (BORS) with the UK Reproducibility Network Link Author(s) E Norris, K Clark, M Munafo, C Jay, J Baldwin, A Lautarescu, H Pedder, M Page, EM Rinke, C Burn, W Cawthorn, N Ballou, ... Abstract More info TBA Link
- The Basic Needs in Games (BANG) Model of Video Game Play and Mental Health
< Back The Basic Needs in Games (BANG) Model of Video Game Play and Mental Health Link Author(s) N Ballou, S Deterding Abstract More info TBA Link
- The Tragedy of Betrayal: How the design of Ico and Shadow of the Colossus elicits emotion
< Back The Tragedy of Betrayal: How the design of Ico and Shadow of the Colossus elicits emotion Link Author(s) T Cole Abstract More info TBA Link
- Better Dead than a Damsel: Gender Representation and Player Churn
< Back Better Dead than a Damsel: Gender Representation and Player Churn Link Author(s) Lauren Winter, Sarah Masters Abstract More info TBA Link
- How do loot boxes make money? An analysis of a very large dataset of real Chinese CSGO loot box openings
< Back How do loot boxes make money? An analysis of a very large dataset of real Chinese CSGO loot box openings Link Author(s) D Zendle, E Petrovskaya, H Wardle Abstract More info TBA Link
- Validation and Prioritization of Design Options for Accessible Player Experiences
< Back Validation and Prioritization of Design Options for Accessible Player Experiences Link Author(s) C Power, P Cairns, M Barlet, G Haynes, J Beeston, T DeHaven Abstract More info TBA Link
- Portfolio search and optimization for general strategy game-playing
< Back Portfolio search and optimization for general strategy game-playing Link Author(s) A Dockhorn, J Hurtado-Grueso, D Jeurissen, L Xu, D Perez-Liebana Abstract More info TBA Link
- Searching for an (un) stable equilibrium: experiments in training generative models without data
< Back Searching for an (un) stable equilibrium: experiments in training generative models without data Link Author(s) T Broad, M Grierson Abstract More info TBA Link
- Formal Constraints and Creativity: Connecting Game Jams, Dogma ’95, the Demo Scene, OuBaPo, and Renga poets
< Back Formal Constraints and Creativity: Connecting Game Jams, Dogma ’95, the Demo Scene, OuBaPo, and Renga poets Link Author(s) G Lai, I Vecchi Abstract More info TBA Link
- Distributed Social Multi-Agent Negotiation Framework For Incomplete Information Games
< Back Distributed Social Multi-Agent Negotiation Framework For Incomplete Information Games Link Author(s) J Walton-Rivers, E Longford, D Gomme, R Bartle, M Gardner Abstract More info TBA Link
- "I just wanted to get it over and done with": a grounded theory of psychological need frustration in video games
< Back "I just wanted to get it over and done with": a grounded theory of psychological need frustration in video games Link Author(s) N Ballou, S Deterding Abstract More info TBA Link
- Analysis of statistical forward planning methods in Pommerman
< Back Analysis of statistical forward planning methods in Pommerman Link Author(s) D Perez-Liebana, RD Gaina, O Drageset, E Ilhan, M Balla, SM Lucas Abstract More info TBA Link

