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  • Virtual Creature Morphology‐A Review

    < Back Virtual Creature Morphology‐A Review Link Author(s) G Lai, FF Leymarie, W Latham, T Arita, R Suzuki Abstract More info TBA Link

  • MAP-Elites to Generate a Team of Agents that Elicits Diverse Automated Gameplay

    < Back MAP-Elites to Generate a Team of Agents that Elicits Diverse Automated Gameplay Link Author(s) C Guerrero-Romero, D Perez-Liebana Abstract More info TBA Link

  • Design Inspiration for Motivating Uncertainty in Games using Stage Magic Principles

    < Back Design Inspiration for Motivating Uncertainty in Games using Stage Magic Principles Link Author(s) S Kumari Abstract More info TBA Link

  • Time to die 2: Improved in-game death prediction in dota 2

    < Back Time to die 2: Improved in-game death prediction in dota 2 Link Author(s) C Ringer, S Missaoui, VJ Hodge, AP Chitayat, A Kokkinakis, S Patra, ... Abstract More info TBA Link

  • Reliving 10 years old: Descriptive Insights into Retro Gaming

    < Back Reliving 10 years old: Descriptive Insights into Retro Gaming Link Author(s) N Ballou, N Bowman, T Hakman, AK Przybylski Abstract More info TBA Link

  • Quality Evolvability ES: Evolving Individuals With a Distribution of Well Performing and Diverse Offspring

    < Back Quality Evolvability ES: Evolving Individuals With a Distribution of Well Performing and Diverse Offspring Link Author(s) A Katona, DW Franks, JA Walker Abstract More info TBA Link

  • King

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. King

  • Adapting and Enhancing Evolutionary Art for Casual Creation.

    < Back Adapting and Enhancing Evolutionary Art for Casual Creation. Link Author(s) S Colton, J McCormack, S Berns, E Petrovskaya, M Cook Abstract More info TBA Link

  • Durham University

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Durham University

  • Busy doing nothing? What do players do in idle games?

    < Back Busy doing nothing? What do players do in idle games? Link Author(s) J Cutting, D Gundry, P Cairns Abstract More info TBA Link

  • Mark the Date! iGGi Con 2024 - 11+12 Sep | iGGi PhD

    < Back Mark the Date! iGGi Con 2024 - 11+12 Sep The iGGi Conference is the annual showcase of our 60+ PhD Researchers, allowing a birds-eye view into their work, and a chance to bring academic research, innovation and the games industry together. Following the success of the conferences in 2022 and 2023, the iGGi Con 2024 will take place at the University of York. More information to follow in a few months. Previous 20 Oct 2023 Next

  • Rinascimento: using event-value functions for playing Splendor

    < Back Rinascimento: using event-value functions for playing Splendor Link Author(s) I Bravi, SM Lucas Abstract More info TBA Link

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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