top of page

Search Results

Results found for empty search

  • Emotional and functional challenge in core and avant-garde games

    < Back Emotional and functional challenge in core and avant-garde games Link Author(s) T Cole, P Cairns, M Gillies Abstract More info TBA Link

  • iGGi Seminar Series: Recordings of no 1-4 | iGGi PhD

    < Back iGGi Seminar Series: Recordings of no 1-4 OUT NOW! – We’ve just released the recordings of our 1st four iGGi Seminars: once a month a panel of guest speakers + iGGi PhD researchers discuss a topic relevant to games industry/research. Here's the playlist: https://www.youtube.com/playlist?feature=share&list=PLrhB7hwYCdSdw1NbAgrRwjhEkcYugW9-Q Subscribe to our YouTube channel to receive updates. Previous 9 Nov 2021 Next

  • University of Geneva

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. University of Geneva

  • Industry Info | iGGi PhD

    Industry Info iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. Industry Info iGGi is excited to be working with a wide range of partners from Industry and Academia to facilitate Knowledge Exchange. These collaborations take shape in multiple ways, but some of the most common include: > iGGi Conference: The next iGGi Conference takes place 15-17 Sep 2026 at Queen Mary University of London . The iGGi Conference is an annual public event (registration necessary). Existing iGGi PG Researchers present their current work via exhibition and talks. Keynote speakers and panellists include members of Games Industry and iGGi Alumni. The iGGi Conference has become a niche networking platform for Games Industry and the wider Games Community. Importantly, we will have dedicated time slot for Networking throughout the Conference (Tuesday midday to Thursday evening) . In the conference registration form, we ask all attendees to complete a mini-bio about themselves which we will make available to all conference guests on the day. The idea is that PG Researchers and Industry Members get an opportunity for informal 1-2-1 conversation, for either general chat, Knowledge Exchange, finding placement matches, or post-doc positions. Find more info about the iGGi Con 2026 on its dedicated website at www.iggi2026.org If you or your company are interested in participating in the Conference, please indicate so when you complete the conference registration form or contact iGGi Industry Liaison Susanne Binder directly via email. > iGGi Placements: During their time at iGGi, each PG Researcher will spend a minimum of 8 weeks (but typically around 3+ months) on placement. Companies who have hired iGGi PG Researchers for this type of Knowledge Exchange include big players such as Google Deep Mind, Microsoft, and Sony, but also a number of SMEs like Splash Damage, Revolution Software, Ninja Theory, and Die Gute Fabrik Story Tech. Follow this link to see iGGi PG Researchers who are currently available for placement. You can also check out our Testimonial page . > iGGi Seminars/Workshops: iGGi Seminars and Workshops are held at regular intervals throughout the year in various formats (i.e. online, in person, hybrid). They include Talks by invited guest speakers from industry or academia, Workshops organised by either our researchers/supervisors or one of our partners, Panels with up to four contributors, Demos on a specific technical topic or developed game, Hackathons on a problem defined by an Industry Partner, and Masterclasses. C ontact iGGi Industry Liaison Susanne Binder if you are interested in running a workshop or seminar for iGGi. > iGGi Projects/Co-funding: Companies such as Microsoft, Creative Assembly, and Square Enix have defined research projects based on a complex problem relevant to them; this has resulted in several successful (ongoing) collaborations where iGGi PGRs’ research proposals were matched to fit the respective project. In a few cases, the respecitve company decided to co-fund a studentship in return for research collaboration/IP rights. We are always looking for Industry to provide new research direction ideas and tell us about their research needs. > iGGi Supervision Teams: We strongly support the idea that each iGGi PGR’s supervision team should include at least one external supervisor, ideally someone who is actively working/engaged in the Games Industry. > Post-PhD Industry Positions: With a steady trickle of iGGi PG Researchers who are completing their doctorate, we can help promote post-PhD positions which an Industry Partner wishes to advertise; we can help put the partner in touch with any potentially matching candidates. Follow this link to see iGGi PG Researchers who are currently looking for post-PhD job opportunities. > Sponsorship of Events: Industry Partners can sponsor either a whole iGGi event or an element thereof, in return for a customised package (e.g., marketing). iGGi can provide further info on request. > Hosting iGGi at your Studio/Office: iGGi always welcomes invitations to offices of games studios and companies for a chance to look behind the scenes. In the past, such visits were often combined with an iGGi PG Researcher giving a short talk to the company's staff and/or vice versa, but the format is quite open. If your company/studio would like to host iGGi for a short visit, please get in touch ! > Engaging with iGGi Research by using iGGi Publications as a Resource: Over the last 10 years, iGGi PG Researchers have published a substantial amount of their research in the shape of conference papers, journal papers, book chapters, workshops, and of course their thesis, along other types of publication. We have created a searchable database for this body of work; feel free to browse it! ------ There are many ways for our industry partners to work with iGGi. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you.

  • iGGi Studentships at QMUL - with Creative Assembly | iGGi PhD

    < Back iGGi Studentships at QMUL - with Creative Assembly Thinking about doing a PhD in digital games? The deadline to apply to one of our 2 advertised studentships has just been extended to Monday 13 June 2022! The positions are fully funded and full-time for four years starting September 2022 (PhD fees plus a tax-free stipend to cover living costs). The PhD researchers will be based at Queen Mary, University of London (QMUL) The studentships on offer are in collaboration with our partner Creative Assembly , one of the UK’s largest games studios which has been established for 34 years and is the author of the Total War games series. You will need to form a proposal based on one of the projects proposed by Creative Assembly: https://www.iggi-phd.org/ca-projects-industry/High Precision Battle Simulation for Strategy Games Modelling Player Behaviour in Total-War Games We strongly suggest that potential applicants contact the supervisor(s) of their chosen project to develop a proposal as soon as possible via the email address given in the respective project description . Your proposal should be developed via (email) discussion with the prospective supervisor(s). Please also make sure that the proposal you submit sits within iGGi's scope. To apply please follow the instructions on our Apply page . Submit your full application by Monday 13 June, 12:00 noon BST. Previous 16 May 2022 Next

  • University of Ontario Institute of Technology (UOIT)

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. University of Ontario Institute of Technology (UOIT)

  • iGGi Studentships - Home Fees Candidates | iGGi PhD

    < Back iGGi Studentships - Home Fees Candidates iGGi SPECIAL RECRUITMENT ROUND - home-fees only - With focus on home candidates only, we are inviting applications for studentships for the iGGi PhD Programme. Each studentship includes four years of fully funded (fees and stipend at UKRI rate) full-time study starting September 2023. The PhD researchers will be based at Queen Mary University of London or University of York (depending on which uni the chosen primary supervisor belongs to). To apply please follow the instructions on our Apply page Submit your full application by Monday 15 May 2023, 12:00 noon BST. Previous 5 Apr 2023 Next

  • Automatic Game Tuning for Strategic Diversity

    < Back Automatic Game Tuning for Strategic Diversity Link Author(s) Rory Davidson, Raluca Gaina, Rokas Volkovas, Carlos Gonzalez Diaz Abstract More info TBA Link

  • A large-scale study of changes to the quantity, quality, and distribution of video game play during the COVID-19 pandemic

    < Back A large-scale study of changes to the quantity, quality, and distribution of video game play during the COVID-19 pandemic Link Author(s) M Vuorre, D Zendle, E Petrovskaya, N Ballou, AK Przybylski Abstract More info TBA Link

  • General video game ai: A multitrack framework for evaluating agents, games, and content generation algorithms

    < Back General video game ai: A multitrack framework for evaluating agents, games, and content generation algorithms Link Author(s) D Perez-Liebana, J Liu, A Khalifa, RD Gaina, J Togelius, SM Lucas Abstract More info TBA Link

  • Graz University of Technology

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Graz University of Technology

  • Fireworks agent competition

    < Back Fireworks agent competition Link Author(s) J Walton-Rivers Abstract More info TBA Link

  • Bluesky_Logo wt
  • LinkedIn
  • YouTube
  • mastodon icon white

Copyright © 2023 iGGi

Privacy Policy

The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

bottom of page