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- Project Thyia: A forever gameplayer
< Back Project Thyia: A forever gameplayer Link Author(s) RD Gaina, SM Lucas, D Perez-Liebana Abstract More info TBA Link
- Gaze for Dyads & Blinks for Triads: Task Engagement Predictors in Free-Flow VR Interactions
< Back Gaze for Dyads & Blinks for Triads: Task Engagement Predictors in Free-Flow VR Interactions Link Author(s) C Gonzalez Diaz, GC Dobre, E Andre, C Conati Abstract More info TBA Link
- Progression in a language annotation game with a purpose
< Back Progression in a language annotation game with a purpose Link Author(s) C Madge, J Yu, J Chamberlain, U Kruschwitz, S Paun, M Poesio Abstract More info TBA Link
- A local approach to forward model learning: Results on the game of life game
< Back A local approach to forward model learning: Results on the game of life game Link Author(s) SM Lucas, A Dockhorn, V Volz, C Bamford, RD Gaina, I Bravi, ... Abstract More info TBA Link
- Dynamic graffiti stylisation with stochastic optimal control
< Back Dynamic graffiti stylisation with stochastic optimal control Link Author(s) D Berio, S Calinon, FF Leymarie Abstract More info TBA Link
- Investigating the non-disruptive measurement of immersive player experience
< Back Investigating the non-disruptive measurement of immersive player experience Link Author(s) MT Aung Abstract More info TBA Link
- Rinascimento: using event-value functions for playing Splendor
< Back Rinascimento: using event-value functions for playing Splendor Link Author(s) I Bravi, SM Lucas Abstract More info TBA Link
- A study of professional awareness using immersive virtual reality: the responses of general practitioners to child safeguarding concerns
< Back A study of professional awareness using immersive virtual reality: the responses of general practitioners to child safeguarding concerns Link Author(s) X Pan, T Collingwoode-Williams, A Antley, H Brenton, B Congdon, ... Abstract More info TBA Link
- The n-tuple bandit evolutionary algorithm for automatic game improvement
< Back The n-tuple bandit evolutionary algorithm for automatic game improvement Link Author(s) K Kunanusont, RD Gaina, J Liu, D Perez-Liebana, SM Lucas Abstract More info TBA Link
- The Ethics of Creative AI
< Back The Ethics of Creative AI Link Author(s) C Flick, K Worrall Abstract More info TBA Link
- The Graph Cut Kernel for Ranked Data
< Back The Graph Cut Kernel for Ranked Data Link Author(s) M Conserva, MP Deisenroth, KSS Kumar Abstract More info TBA Link
- Active Divergence with Generative Deep Learning--A Survey and Taxonomy
< Back Active Divergence with Generative Deep Learning--A Survey and Taxonomy Link Author(s) T Broad, S Berns, S Colton, M Grierson Abstract More info TBA Link

