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- Trading Accuracy for Enjoyment? Data Quality and Player Experience in Data Collection Games
< Back Trading Accuracy for Enjoyment? Data Quality and Player Experience in Data Collection Games Link Author(s) D Gundry, S Deterding Abstract More info TBA Link
- Experience as a transformational practice
< Back Experience as a transformational practice Link Author(s) C Ramirez-Figueroa, GL Amadei, N Binyamini Ben Meir, C Martin, ... Abstract More info TBA Link
- Streaming behaviour: Live streaming as a paradigm for multi-view analysis of emotional and social signals
< Back Streaming behaviour: Live streaming as a paradigm for multi-view analysis of emotional and social signals Link Author(s) M Nicolaou, C Ringer Abstract More info TBA Link
- Enabled players: The value of accessible digital games
< Back Enabled players: The value of accessible digital games Link Author(s) P Cairns, C Power, M Barlet, G Haynes, C Kaufman, J Beeston Abstract More info TBA Link
- Twitchchat: A dataset for exploring livestream chat
< Back Twitchchat: A dataset for exploring livestream chat Link Author(s) C Ringer, M Nicolaou, J Walker Abstract More info TBA Link
- Believability Assessment and Modelling in Video Games
< Back Believability Assessment and Modelling in Video Games Link Author(s) C Pacheco Abstract More info TBA Link
- Make It York
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Make It York
- Generating calligraphic trajectories with model predictive control
< Back Generating calligraphic trajectories with model predictive control Link Author(s) D Berio, S Calinon, FF Leymarie Abstract More info TBA Link
- PyTAG: Tabletop Games for Multi-Agent Reinforcement Learning
< Back PyTAG: Tabletop Games for Multi-Agent Reinforcement Learning Link Author(s) M Balla, GEM Long, J Goodman, RD Gaina, D Perez-Liebana Abstract More info TBA Link
- Sketch-Based Modeling of Parametric Shapes
< Back Sketch-Based Modeling of Parametric Shapes Link Author(s) D Berio, P Cruz, J Echevarria Abstract More info TBA Link
- Autoencoding video frames
< Back Autoencoding video frames Link Author(s) T Broad, M Grierson Abstract More info TBA Link
- First experiments in the automatic generation of pseudo-profound pseudo-bullshit image titles
< Back First experiments in the automatic generation of pseudo-profound pseudo-bullshit image titles Link Author(s) S Colton, S Berns, BP Ferrer Abstract More info TBA Link


