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  • Experiments in motivating exploratory agents

    < Back Experiments in motivating exploratory agents Link Author(s) B Khaleque, M Cook, J Gow Abstract More info TBA Link

  • Using Exploratory Agents to Evaluate Game Environments.

    < Back Using Exploratory Agents to Evaluate Game Environments. Link Author(s) B Khaleque, M Cook, J Gow Abstract More info TBA Link

  • Evaluating Environments Using Exploratory Agents

    < Back Evaluating Environments Using Exploratory Agents Link Author(s) B Khaleque, M Cook, J Gow Abstract More info TBA Link

  • The Basic Needs in Games (BANG) Model of Video Games and Mental Health: Untangling the Positive and Negative Effects of Games with Better Science

    < Back The Basic Needs in Games (BANG) Model of Video Games and Mental Health: Untangling the Positive and Negative Effects of Games with Better Science Link Author(s) N Ballou Abstract More info TBA Link

  • Embodied, in-medium design of VR game motion controls using interactive supervised learning

    < Back Embodied, in-medium design of VR game motion controls using interactive supervised learning Link Author(s) C Gonzalez Diaz Abstract More info TBA Link

  • Toward an Ontology of Wargame Design

    < Back Toward an Ontology of Wargame Design Link Author(s) L Ouriques, CE Barbosa, J Kritz, G Xexéo Abstract More info TBA Link

  • DuoMem: Towards Capable On-Device Memory Agents via Dual-Space Distillation

    < Back DuoMem: Towards Capable On-Device Memory Agents via Dual-Space Distillation Link Author(s) P Hosseini, O Bohdal, A Alajrami, A Maracani, I Castro, M Purver, M Ozay, ... Abstract More info TBA Link

  • 10 Welcome to Revachol: Disco Elysium as virtual dark tourism

    < Back 10 Welcome to Revachol: Disco Elysium as virtual dark tourism Link Author(s) FS Nicholls Abstract More info TBA Link

  • iGGi Studentships at QMUL - with Creative Assembly | iGGi PhD

    < Back iGGi Studentships at QMUL - with Creative Assembly Thinking about doing a PhD in digital games? The deadline to apply to one of our 2 advertised studentships has just been extended to Monday 13 June 2022! The positions are fully funded and full-time for four years starting September 2022 (PhD fees plus a tax-free stipend to cover living costs). The PhD researchers will be based at Queen Mary, University of London (QMUL) The studentships on offer are in collaboration with our partner Creative Assembly , one of the UK’s largest games studios which has been established for 34 years and is the author of the Total War games series. You will need to form a proposal based on one of the projects proposed by Creative Assembly: https://www.iggi-phd.org/ca-projects-industry/High Precision Battle Simulation for Strategy Games Modelling Player Behaviour in Total-War Games We strongly suggest that potential applicants contact the supervisor(s) of their chosen project to develop a proposal as soon as possible via the email address given in the respective project description . Your proposal should be developed via (email) discussion with the prospective supervisor(s). Please also make sure that the proposal you submit sits within iGGi's scope. To apply please follow the instructions on our Apply page . Submit your full application by Monday 13 June, 12:00 noon BST. Previous 16 May 2022 Next

  • iGGi Con 2023 - Get Ready! | iGGi PhD

    < Back iGGi Con 2023 - Get Ready! Preparations for the next iGGi conference are underway! Better mark the date: iGGi Con 2023 13. + 14. September 2023 Queen Mary University of London This year's event will be packed with talks, workshops, panels, posters and more. For the first time ever, we will also run a Mini Expo with Industry stands. iGGi Con 2023 is a showcase for iGGi PGRs and friends, and iGGi Industry Partners as well as a networking platform for everyone interested/involved in the games industry and games research. So, don't miss out and REGISTER HERE TODAY !! Spaces are limited. Previous 3 Apr 2023 Next

  • General video game ai: A multitrack framework for evaluating agents, games, and content generation algorithms

    < Back General video game ai: A multitrack framework for evaluating agents, games, and content generation algorithms Link Author(s) D Perez-Liebana, J Liu, A Khalifa, RD Gaina, J Togelius, SM Lucas Abstract More info TBA Link

  • Complex computation from developmental priors

    < Back Complex computation from developmental priors Link Author(s) DL Barabasi, T Beynon, Á Katona, N Perez-Nieves Abstract More info TBA Link

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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