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- Evaluating Impact as a Distributed Ecosystem: Insights from a Coral-Themed Museum Late
< Back Evaluating Impact as a Distributed Ecosystem: Insights from a Coral-Themed Museum Late Link Author(s) N Binyamini Ben Meir, L Selby, D Barrios-O’Neill, C Jarvis, D Rungta Abstract More info TBA Link
- Expressive Performance Rendering for Reduced Music Repetition in Video Games
< Back Expressive Performance Rendering for Reduced Music Repetition in Video Games Link Author(s) K Worrall Abstract More info TBA Link
- Androgynous artefacts: The princess as heirloom in The Legend of Zelda franchise
< Back Androgynous artefacts: The princess as heirloom in The Legend of Zelda franchise Link Author(s) FS Nicholls Abstract More info TBA Link
- The basic needs in games model of video game play and mental health
< Back The basic needs in games model of video game play and mental health Link Author(s) N Ballou, S Deterding Abstract More info TBA Link
- Examining the influence of target-distractor similarity on difficulty in a working memory game
< Back Examining the influence of target-distractor similarity on difficulty in a working memory game Link Author(s) M Frister, F McNab, M Croissant, P Cairns Abstract More info TBA Link
- ‘The bandwidth comes and goes’: Gaming preferences, habits and attitudes in a persistent low mood population
< Back ‘The bandwidth comes and goes’: Gaming preferences, habits and attitudes in a persistent low mood population Link Author(s) L Helsby, J Iacovides, P Cairns Abstract More info TBA Link
- The Onboarding Phase in a Game for Text Labelling: Comparing the Effect of Animated vs. Textual Onboarding on Player Experience and Accuracy
< Back The Onboarding Phase in a Game for Text Labelling: Comparing the Effect of Animated vs. Textual Onboarding on Player Experience and Accuracy Link Author(s) F Althani, C Madge, M Poesio Abstract More info TBA Link
- Mediated ecology in Fukushima: decentralized storytelling and collaborative telepresent experience beyond the post-disaster landscape
< Back Mediated ecology in Fukushima: decentralized storytelling and collaborative telepresent experience beyond the post-disaster landscape Link Author(s) H Hong, N Binyamini Ben-Meir, M Oka, HH Kobayashi Abstract More info TBA Link
- Contextual design requirements for decision-support tools involved in weaning patients from mechanical ventilation in intensive care units
< Back Contextual design requirements for decision-support tools involved in weaning patients from mechanical ventilation in intensive care units Link Author(s) N Hughes, Y Jia, M Sujan, T Lawton, I Habli, J McDermid Abstract More info TBA Link
- Towards human-like artificial intelligence using StarCraft 2
< Back Towards human-like artificial intelligence using StarCraft 2 Link Author(s) H Siljebrat, C Addyman, A Pickering Abstract More info TBA Link
- The Effect of State Representations in Sequential Sensory Prediction: Introducing the Shape Sequence Task
< Back The Effect of State Representations in Sequential Sensory Prediction: Introducing the Shape Sequence Task Link Author(s) H Siljebrat, A Pickering Abstract More info TBA Link
- Understanding how we make accessible games: Perspectives from the games industry and players with disabilities
< Back Understanding how we make accessible games: Perspectives from the games industry and players with disabilities Link Author(s) J Kulik Abstract More info TBA Link

