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- Clip-guided gan image generation: An artistic exploration
< Back Clip-guided gan image generation: An artistic exploration Link Author(s) A Smith, S Colton Abstract More info TBA Link
- Interpretive Cultures: Resonance, randomness, and negotiated meaning for AI-assisted tarot divination
< Back Interpretive Cultures: Resonance, randomness, and negotiated meaning for AI-assisted tarot divination Link Author(s) MK Prock, Z Epstein, H Schroeder, A Smith, C Lee, V Goblot, ... Abstract More info TBA Link
- "One of the baddies all along": Moments that Challenge a Player's Perspective
< Back "One of the baddies all along": Moments that Challenge a Player's Perspective Link Author(s) Matthew Alexander Whitby, Sebastian Deterding, Ioanna Iacovides Abstract More info TBA Link
- A Design Framework for Reflective Play
< Back A Design Framework for Reflective Play Link Author(s) Josh Aaron Miller, Kutub Gandhi, Matthew Alexander Whitby, Mehmet Kosa, Seth Cooper, Elisa D. Mekler, Ioanna Iacovides Abstract More info TBA Link
- “Conversations with pigeons”: Capturing Players’ Lived Experience of Perspective Challenging Games
< Back “Conversations with pigeons”: Capturing Players’ Lived Experience of Perspective Challenging Games Link Author(s) Matthew Alexander Whitby, Ioanna Iacovides, Sebastian Deterding Abstract More info TBA Link
- Small acts of self: practices of personal vignette games
< Back Small acts of self: practices of personal vignette games Link Author(s) Thryn Henderson Abstract More info TBA Link
- Positioning in Personal Games: Perspectives of the Author-Player Persona in Memoir En Code: Reissue
< Back Positioning in Personal Games: Perspectives of the Author-Player Persona in Memoir En Code: Reissue Link Author(s) Thryn Henderson Abstract More info TBA Link
- STEP: A Framework for Automated Point Cost Estimation
< Back STEP: A Framework for Automated Point Cost Estimation Link Author(s) GEM Long, D Perez-Liebana, S Samothrakis Abstract More info TBA Link
- Balancing wargames through predicting unit point costs
< Back Balancing wargames through predicting unit point costs Link Author(s) GEM Long, D Perez-Liebana, S Samothrakis Abstract More info TBA Link
- Breaking the Acoustic Barrier: An Applied Game for Supporting Spatial Audio in Mobile Extended Reality Experiences
< Back Breaking the Acoustic Barrier: An Applied Game for Supporting Spatial Audio in Mobile Extended Reality Experiences Link Author(s) AP CHITAYAT, J Williams, JD HOOK Abstract More info TBA Link
- Joint action loss for proximal policy optimization
< Back Joint action loss for proximal policy optimization Link Author(s) Xiulei Song, Yizhao Jin, Greg Slabaugh, Simon Lucas Abstract More info TBA Link
- Adapter-RL: Adaptation of Any Agent Using Reinforcement Learning
< Back Adapter-RL: Adaptation of Any Agent Using Reinforcement Learning Link Author(s) Yizhao Jin, Gregory Slabaugh, Simon Lucas Abstract More info TBA Link

