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- VENI: Variational Encoder for Natural Illumination
< Back VENI: Variational Encoder for Natural Illumination Link Author(s) P Walker, JAD Gardner, A Ardelean, WAP Smith, B Egger Abstract More info TBA Link
- RENI++: A Rotation-Equivariant, Scale-Invariant, Natural Illumination Prior
< Back RENI++: A Rotation-Equivariant, Scale-Invariant, Natural Illumination Prior Link Author(s) JAD Gardner, B Egger, WAP Smith Abstract More info TBA Link
- The need for the human-centred explanation for ML-based clinical decision support systems
< Back The need for the human-centred explanation for ML-based clinical decision support systems Link Author(s) Y Jia, JA McDermid, N Hughes, MA Sujan, T Lawton, I Habli Abstract More info TBA Link
- Do Not Play With My Emotions. Design for Emotional Accessibility
< Back Do Not Play With My Emotions. Design for Emotional Accessibility Link Author(s) F Foffano, PA Cairns Abstract More info TBA Link
- UCL+ Sheffield at SemEval-2016 Task 8: Imitation learning for AMR parsing with an alpha-bound
< Back UCL+ Sheffield at SemEval-2016 Task 8: Imitation learning for AMR parsing with an alpha-bound Link Author(s) J Goodman, A Vlachos, J Naradowsky Abstract More info TBA Link
- Player Discretion is Advised: Designing for Rule-Changing Play
< Back Player Discretion is Advised: Designing for Rule-Changing Play Link Author(s) D BALCI, J Iacovides, B Kirman Abstract More info TBA Link
- Rinascimento: Playing Splendor-Like Games With Event-Value Functions
< Back Rinascimento: Playing Splendor-Like Games With Event-Value Functions Link Author(s) I Bravi, S Lucas Abstract More info TBA Link
- Cooperative games with partial observability
< Back Cooperative games with partial observability Link Author(s) PR Williams, D Perez-Liebana, SM Lucas Abstract More info TBA Link
- The design of a clicker game for text labelling
< Back The design of a clicker game for text labelling Link Author(s) C Madge, R Bartle, J Chamberlain, U Kruschwitz, M Poesio Abstract More info TBA Link
- Better Dead than a Damsel: Gender Representation and Player Churn
< Back Better Dead than a Damsel: Gender Representation and Player Churn Link Author(s) Lauren Winter, Sarah Masters Abstract More info TBA Link
- Forma
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Forma
- Evaluating virtual reality experiences through participant choices
< Back Evaluating virtual reality experiences through participant choices Link Author(s) M Murcia-López, T Collingwoode-Williams, W Steptoe, R Schwartz, ... Abstract More info TBA Link


