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Design & Development

How might we advance game-making with new design and development insights, methods, tools, and techniques? 


Project areas include:

  • Integrating the physical and the digital in games

  • Co-designing games with players who lack technical expertise

  • Designing and understanding the impact of persuasive games

iGGi >>> People <<< relevant to this Theme:

Dr Sarah West

Dr Sarah West

Supervisor

Player Research, Accessibility, Design & Development

Dr Oliver Withington

Dr Oliver Withington

iGGi Alum

Available for post-PhD position

Game AI, Creative Computing, Design & Development

Dr Matthew Whitby

Dr Matthew Whitby

iGGi Alum

Player Research, Design & Development

Dr Andrew James Wood

Dr Andrew James Wood

Supervisor

Applied Games, Design & Development, Game Data

Lauren Winter

Lauren Winter

iGGi PG Researcher

Design & Development, Player Research

Dr Poonam Yadav

Dr Poonam Yadav

Supervisor

Design & Development, Game Data, Esports

iGGi >>> Publications <<< relevant to this Theme:

"One of the baddies all along": Moments that Challenge a Player's Perspective

Matthew Alexander Whitby, Sebastian Deterding, Ioanna Iacovides

Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY '19)

Ensemble Decision Systems for General Video Game Playing

D Anderson, C Guerrero-Romero, D Perez-Liebana, P Rodgers, J Levine

2019 IEEE Conference on Games (CoG), 1--8, 2019

Mek: Mechanics prototyping tool for 2d tile-based turn-based deterministic games

R Volkovas, M Fairbank, JR Woodward, S Lucas

2019 IEEE Conference on Games (CoG), 1-8, 2019

Using a Team of General AI Algorithms to Assist Game Design and Testing

C Guerrero-Romero, SM Lucas, D Perez-Liebana

2018 IEEE Conference on Computational Intelligence and Games (CIG), 1-8, 2018

Faking handedness: Individual differences in ability to fake handedness, social cognitions of the handedness of others, and a forensic application using Bayes’ theorem

A Flint, IC McManus, G Buckens, N Harris, HLA Ng, F Vovou

Laterality, vol. 23, issue 1, p. 67-100, Routledge, 2018

Odd and disorganized–comparing the factor structure of the three major schizotypy inventories

M Oezgen, P Grant

Psychiatry Research 267, 289-295, 2018

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is a leading PhD research programme aimed at the Games and Creative Industries.

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