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How might we use esports data to create immersive audience experiences, help players and teams improve, and understand human performance?
Project areas include:
Modelling team formation and metagame strategies in multiplayer games
Supervisor
iGGi Alum
iGGi PG Researcher
Available for placement
ETS Tan, K Rogers, LE Nacke, A Drachen, A Wade
Proceedings of the ACM on Human-Computer Interaction 6 (CHI PLAY), 1-27, 2022
RD Gaina
IEEE Potentials 41 (2), 44-47, 2022
M Tot, M Conserva, AP Chitayat, A Kokkinakis, S Patra, S Demediuk, ...
2021 IEEE Conference on Games (CoG), 1-8, 2021
R Spick, T Bradley, N Williams, JA Walker
The 18th ACM SIGGRAPH European Conference on Visual Media Production, 2021
E Tan, A Wade, A Kokkinakis, G Heyes, SP Demediuk, A Drachen
Proceedings of HICSS 54, 2021
A Kokkinakis, P York, M Sagarika Patra, J Robertson, B Kirman, A Coates, A Chitayat, S Demediuk, A Drachen, J Hook, [...] M Ursu, F Oliver Block
International Journal of Esports, 2021