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- WiGGi | iGGi PhD
We are "Welcoming inclusive Games & Games inclusivity (WiGGi). Our members are staff and students working within the iGGi programme, which is an interdisciplinary team of researchers working in video games research. iGGi WiGGi - Welcoming inclusive Games and Games inclusivity - Introducing WiGGi We are Welcoming inclusive Games and Games inclusivity (WiGGi). We strongly believe that working in video games, whether that be in an academic setting or in industry, should be an inclusive and friendly environment where underrepresented groups (ethnic or cultural minorities, minority genders, religious background etc) especially can thrive and be heard. WiGGi holds the advocacy for these underrepresented groups in video games at the forefront of its agenda, making sure that events we plan, organisations we partner with and the topics we address are topical and engaging for people of a range of backgrounds. Our members are staff and students working within the iGGi programme, which is an interdisciplinary team of researchers working in video games research. We hold meetings every Wednesday, as well as roundtable discussions we call ‘Firesides’ every so often to talk with a range of people about a given relevant topic. For example, one of our Firesides discussed ‘Video games for positive change’. Get involved We would love to partner with more organisations that share a similar goal, or invite in more video game researchers or industry to take part in our events. If you would like to know more or get involved in some way, please contact us via our email: . WiGGi Members Tania Dales Tamsin Isaac Susanne Binder Prakriti Nayak Océane Lissillour Nicole Levermore Lauren Winter Dr Raluca Gaina Alex Flint BLOG Fireside Chat on Video Games for Positive Change Our most recent fireside discussed ‘Video games for positive change’. Our fireside chat on video games for social change was an engaging and thought-provoking discussion. We delved deeply into the representation of women in video games and explored how these portrayals impact our gaming experiences. This focus sparked an exchange of diverse perspectives, highlighting how inclusive representation can shape and transform player engagement. Each participant brought unique insights on how characters and narratives influence players’ connection to games and reflect broader social themes. Through this dialogue, we gained a richer understanding of how thoughtfully crafted games can inspire change and foster empathy, creating a more inclusive gaming culture for everyone.
- PGRs Available for Placement
PGR for Placement iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. iGGi PG Researchers Available for Placement or Seeking Post-PhD Position The iGGi Programme includes that each PG Researcher (PGR) on the iGGi Programme will spend a minimum of 8 weeks, but typically around 3-6 months, on placement in the games industry. Companies who have worked with IGGI researchers on knowledge exchange placements include big players such as Google Deep Mind, Microsoft, and Sony, but also a number of SMEs like Splash Damage, Revolution Software, Ninja Theory, and Die Gute Fabrik Story Tech. Some PGRs choose to go on more than one placement with either the same or different companies. The listing below shows PGRs who are currently available for placement. Additionally, you can also find Researchers who are close to completing their doctorate and are looking for Post-PhD Positions in either Industry or Academia. Filter by iGGi Theme Accessibility Applied Games Creative Computing Design & Development Esports Game AI Game Audio Game Data Immersive Technology Player Research Filter by Location Filter by Start Year Filter by placement/work status Doruk Balcı iGGi PG Researcher Available for placement Design & Development, Player Research Read More Steph Carter iGGi PG Researcher Available for placement Applied Games, Design & Development, Player Research, Accessibility, Game Data Read More Tania Dales iGGi PG Researcher Available for placement Game AI, Design & Development, Immersive Technology, Player Research Read More Ross Fifield iGGi PG Researcher Available for placement Player Research Read More Tamsin Isaac iGGi PG Researcher Available for placement Applied Games, Design & Development, Player Research Read More Joshua Kritz iGGi PG Researcher Available for placement Game AI, Applied Games, Design & Development Read More Nicole Levermore iGGi PG Researcher Available for placement Design & Development, Immersive Technology, Accessibility, Player Research Read More Sarah Masters iGGi PG Researcher Available for post-PhD position Applied Games, Design & Development, Player Research Read More Prakriti Nayak iGGi PG Researcher Available for placement Applied Games, Accessibility, Player Research Read More Younès Rabii iGGi PG Researcher Available for post-PhD position Game AI, Creative Computing, Design & Development Read More Philip Smith iGGi PG Researcher Available for placement Applied Games, Design & Development Read More Tom Wells iGGi PG Researcher Available for placement Read More Ruizhe "Jay" Yu Xia iGGi PG Researcher Available for placement Game AI, Game Data Read More Nirit Binyamini Ben Meir iGGi PG Researcher Available for placement Applied Games, Design & Development, Creative Computing Read More Karl Clarke iGGi PG Researcher Available for placement Design & Development, Immersive Technology, Player Research Read More Rory Davidson iGGi PG Researcher Available for post-PhD position Player Research, Applied Games, Design & Development Read More Alex Flint iGGi PG Researcher Available for placement Design & Development, Player Research Read More Cameron Johnston iGGi PG Researcher Available for placement Design & Development, Creative Computing Read More Dr Laura Helsby iGGi Alum Player Research, Applied Games Read More Océane Lissillour iGGi PG Researcher Available for placement Design & Development, Player Research Read More Dimitris Menexopoulos iGGi PG Researcher Available for post-PhD position Game Audio, Creative Computing Read More Dien Nguyen iGGi PG Researcher Available for placement Game AI, Applied Games, Design & Development, Creative Computing Read More Prasad Sandbhor iGGi PG Researcher Available for placement Applied Games, Design & Development Read More Luiza Gossian iGGi PG Researcher Available for placement Applied Games, Design & Development Read More Oliver Withington iGGi PG Researcher Available for post-PhD position Game AI, Creative Computing, Design & Development Read More Toby Best iGGi PG Researcher Available for placement Game AI, Design & Development, Player Research Read More Dan Cooke iGGi PG Researcher Available for placement Esports, Game Data, Player Research Read More Dr Kevin Denamganaï iGGi Alum Available for post-PhD position Game AI Read More Francesca Foffano iGGi PG Researcher Available for post-PhD position Player Research Read More Bobby Khaleque iGGi PG Researcher Available for post-PhD position Creative Computing, Game AI Read More Nicole Levermore Design & Development, Immersive Technology, Accessibility, Player Research Read More George Long iGGi PG Researcher Available for placement Game AI, Design & Development, Game Data Read More Sahar Mirhadi iGGi PG Researcher Available for post-PhD position Player Research Read More Dr Alan Pedrassoli Chitayat iGGi Alum Available for post-PhD position Design & Development, Game Data, Esports Read More Amy Smith iGGi PG Researcher Available for post-PhD position Creative Computing, Player Research Read More Sunny Thaicharoen iGGi PG Researcher Available for post-PhD position Player Research, Game Data, Esports Read More Dr Kyle Worrall iGGi Alum Available for post-PhD position Game Audio, Creative Computing Read More
- iGGi @ Develop:Brighton | iGGi PhD
iGGi @ Develop:Brighton iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. iGGi @ Develop:Brighton Talk to us at Develop:Brighton! >>> Stand B12 on the Expo floor
- iGGi Alumni
Alumni (All) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. iGGi Alumni Our growing community of iGGi Alumni are out there in the games industry, or in research (or, often, both), making the world a better place. We are proud to have as Alumni: Filter by iGGi Theme Accessibility Applied Games Creative Computing Design & Development Esports Game AI Game Audio Game Data Immersive Technology Player Research Filter by former Location Filter by Start Year Michael Aichmüller iGGi Alum Game AI, Applied Games Read More Dr Martin Balla iGGi Alum Game AI Read More Matt Bedder iGGi Alum Game AI Read More Dr Sebastian Berns iGGi Alum Creative Computing Read More Dr Terence Broad iGGi Alum Creative Computing, Design & Development Read More Dr Michelangelo Conserva iGGi Alum Game AI Read More Igor Dall'Avanzi iGGi Alum Player Research, Game Audio Read More Dr Cristina Dobre iGGi Alum Game AI, Immersive Technology Read More Alex Fletcher iGGi Alum Player Research, Applied Games, Game Audio Read More Dr Raluca Gaina iGGi Alum + Supervisor Game AI Read More Dr Carlos Gonzalez Diaz iGGi Alum Immersive Technology, Game AI, Design & Development, Creative Computing Read More Dr Cristina Guerrero-Romero iGGi Alum Design & Development, Game AI Read More Dr Daniel Hernandez iGGi Alum Game AI, Player Research Read More Yu-Jhen Hsu iGGi Alum Game AI, Game Data Read More Andrei Iacob iGGi Alum Player Research Read More Evgenii Kashin iGGi Alum Creative Computing Read More Dr Jozef Kulik iGGi Alum Accessibility, Player Research Read More Dr Chris Madge iGGi Alum Player Research Read More Guilherme Matos de Faria iGGi Alum Game AI Read More Dr Cristiana Pacheco iGGi Alum Creative Computing Read More Dr Nuria Peña Pérez iGGi Alum Applied Games Read More Dr Michael Saiger iGGi Alum Applied Games, Design & Development, Player Research Read More Dr Henrik Siljebråt iGGi Alum Read More Dr Evelyn Tan iGGi Alum Player Research, Esports Read More Lizzie Vialls iGGi Alum Game AI Read More Dr Matthew Whitby iGGi Alum Player Research, Design & Development Read More Peter York iGGi Alum Game AI, Esports Read More Dr Memo Akten iGGi Alum Game AI Read More Dr Nick Ballou iGGi Alum Player Research, Game Data Read More Dr Jen Beeston iGGi Alum + Supervisor Accessibility Read More Dr Valerio Bonometti iGGi Alum Player Research Read More Dr Tom Cole iGGi Alum + Supervisor Game AI, Design & Development Read More Dr Maximilian Croissant iGGi Alum Player Research, Design & Development Read More Callum Deery iGGi Alum Design & Development, Player Research, Accessibility Read More Dr Timea Farkas iGGi Alum Player Research, Creative Computing, Immersive Technology Read More Dr Charline Foch iGGi Alum Player Research, Design & Development Read More Janet Gibbs iGGi Alum Read More Dr James Goodman iGGi Alum Game AI, Design & Development Read More Dr David Gundry iGGi Alum Applied Games Read More Dr Phoebe Hesketh iGGi Alum Player Research, Esports Read More Sam Hughes iGGi Alum Player Research Read More Dr Yizhao Jin iGGi Alum Game AI Read More Dr Adam Katona iGGi Alum Game AI Read More Dr Shringi Kumari iGGi Alum Player Research Read More Emily Marriott iGGi Alum Player Research Read More Dr Mihail Morosan iGGi Alum Game AI, Design & Development, Player Research Read More Dr Alan Pedrassoli Chitayat iGGi Alum Available for post-PhD position Design & Development, Game Data, Esports Read More Dr Dino Ratcliffe iGGi Alum Game AI Read More Dr Oliver Scholten iGGi Alum Game Data Read More Dr Ryan Spick iGGi Alum Game AI Read More Dr Marko Tot iGGi Alum Game AI Read More Rokas Volkovas iGGi Alum Game AI Read More Dr Piers Williams iGGi Alum Game AI Read More Pilar Zhang Qiu iGGi Alum Applied Games Read More Dr Myat Aung iGGi Alum Game AI Read More Dr Adrián Barahona-Ríos iGGi Alum Creative Computing, Game Audio Read More Dr Daniel Berio iGGi Alum Game AI Read More Dr Ivan Bravi iGGi Alum Game AI, Player Research Read More Dr Tara Collingwoode-Williams iGGi Alum Player Research, Applied Games Read More Dr Joe Cutting iGGi Alum + Supervisor Player Research, Applied Games, Design & Development Read More Dr Kevin Denamganaï iGGi Alum Available for post-PhD position Game AI Read More Luke Farrar iGGi Alum Immersive Technology Read More Dr Madeleine Frister iGGi Alum Design & Development, Player Research Read More Dr Daniel Gomme iGGi Alum Game AI, Player Research, Design & Development Read More Dr Christian Guckelsberger iGGi Alum + Supervisor Game AI Read More Dr Thryn Henderson iGGi Alum Design & Development Read More Rob Homewood iGGi Alum Player Research Read More Dr Nathan Hughes iGGi Alum Player Research Read More Dr Nathan John iGGi Alum Game AI, Design & Development Read More Dr Athanasios Vasileios Kokkinakis iGGi Alum Game AI, Player Research, Esports Read More Dr Laura Helsby iGGi Alum Player Research, Applied Games Read More Andrew Martin iGGi Alum Game AI Read More Dr Sokol Murturi iGGi Alum Game AI Read More Dr Elena Gordon-Petrovskaya iGGi Alum Player Research Read More Dr Charles Ringer iGGi Alum Game AI, Game Data, Esports Read More Lisa Sha Li iGGi Alum Player Research Read More Stefan Stoican iGGi Alum Game AI Read More Dr Ozan Vardal iGGi Alum Design & Development, Game Data, Esports Read More Dr Joseph Walton-Rivers iGGi Alum Player Research Read More Dr Kyle Worrall iGGi Alum Available for post-PhD position Game Audio, Creative Computing Read More
- iGGi Staff
Staff (All) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. Staff Staff involved in iGGi include the Supervisors of the iGGi PGRs, the iGGi Co-Investigators (i.e., academic members of staff who have specific roles within iGGi), and the iGGi Admin Team members. All of these people form part of the wider support network for iGGi PGRs. Our 60+ supervisors draw on close links to games industry/related academia, and are conducting interdisciplinary research in areas such as: Understanding player experience, games user research, and game analytics Game audio and music Using games and gamification to support wellbeing, learning, or social change Using esports and other game data to study human behaviour and psychology Interaction, user experience and learning design for games Using machine learning (ML) and other forms of artificial intelligence (AI) to create interesting, fun, believable game agents Augmented creativity tools that support game designers and developers, e.g. procedural content generation, AI-assisted game design and testing Using ideas from game AI to improve real-world decision making beyond games Filter by iGGi Theme Accessibility Applied Games Creative Computing Design & Development Esports Game AI Game Audio Game Data Immersive Technology Player Research Filter by Location All Staff / iGGi Staff / Externals Filter by Role Type - iGGi Management - - iGGi Management - Prof. Richard Bartle Supervisor University of Essex Design & Development, Game AI, Player Research Read More - iGGi Management - Susanne Binder iGGi Admin Queen Mary University of London Read More - iGGi Management - Prof. Paul Cairns Supervisor University of York Applied Games, Player Research, Accessibility, Game Data Read More Dr Tom Cole iGGi Alum + Supervisor Game AI, Design & Development Read More Dr Mike Cook Supervisor Game AI, Design & Development, Creative Computing Read More Dr Alena Denisova Supervisor University of York Applied Games, Player Research, Design & Development Read More Dr Abi Evans Supervisor University of York Design & Development, Immersive Technology, Player Research Read More Dr Dan Franks Supervisor University of York Game AI, Game Data Read More - iGGi Management - Dr Jeremy Gow Supervisor Queen Mary University of London Game AI, Creative Computing, Design & Development, Game Data Read More Dr Miles Hansard Supervisor Queen Mary University of London Game AI, Immersive Technology, Design & Development, Game Data Read More Dr Patrik Huber Supervisor University of York Applied Games, Game Data, Immersive Technology, Player Research, Esports Read More Dr Lorenzo Jamone Supervisor Queen Mary University of London Applied Games, Creative Computing Read More - iGGi Management - Dr Ben Kirman Supervisor University of York Player Research, Creative Computing, Design & Development, Applied Games, Esports Read More - iGGi Management - Prof. Simon Lucas Supervisor Queen Mary University of London Game AI Read More Dr Fiona McNab Supervisor University of York Applied Games Read More Prof. Nick Pears Supervisor University of York Game AI, Creative Computing Read More Prof. Matthew Purver Supervisor Queen Mary University of London Creative Computing, Game AI Read More Dr Søren Riis Supervisor Queen Mary University of London Game AI, Game Data, Creative Computing Read More Prof. Mark Sandler Supervisor Queen Mary University of London Game Audio Read More Prof. Greg Slabaugh Supervisor Queen Mary University of London Applied Games, Creative Computing, Immersive Technology Read More - iGGi Management - Helen Tilbrook iGGi Admin University of York Read More Prof. Alex Wade Supervisor University of York Player Research, Applied Games, Creative Computing, Game Data, Esports Read More Dr Andrew James Wood Supervisor University of York Applied Games, Design & Development, Game Data Read More Dr Shanxin Yuan Supervisor Queen Mary University of London Creative Computing, Immersive Technology, Applied Games, Game AI, Player Research Read More Dr Jen Beeston iGGi Alum + Supervisor University of York Accessibility Read More Dr Anna Bramwell-Dicks Supervisor University of York Game Audio, Player Research, Design & Development, Applied Games, Accessibility Read More Dr Ignacio Castro Supervisor Queen Mary University of London Game AI, Applied Games, Player Research, Game Data Read More Dr Tom Collins Supervisor University of York Game AI, Game Audio, Game Data, Player Research, Esports Read More - iGGi Management - Prof. Peter Cowling Supervisor Queen Mary University of London Game AI, Applied Games, Design & Development Read More - iGGi Management - Prof. Sebastian Deterding Supervisor Applied Games, Creative Computing, Design & Development, Player Research Read More Dr Ildar Farkhatdinov Supervisor Queen Mary University of London Design & Development, Game AI, Immersive Technology, Player Research Read More Dr Raluca Gaina iGGi Alum + Supervisor Queen Mary University of London Game AI Read More Dr Claudio Guarnera Supervisor University of York Applied Games, Creative Computing Read More Dr Jon Hook Supervisor University of York Applied Games, Player Research, Esports Read More - iGGi Management - David Hull iGGi Admin University of York Read More Dr Yul HR Kang Supervisor Queen Mary University of London Game AI, Player Research, Creative Computing, Immersive Technology Read More - iGGi Management - Prof. William Latham Supervisor Goldsmiths Creative Computing, Immersive Technology Read More - iGGi Management - Dr Debbie Maxwell Supervisor University of York Applied Games, Player Research, Design & Development Read More Prof. Damian Murphy Supervisor University of York Creative Computing, Game Audio, Immersive Technology Read More - iGGi Management - Dr Diego Pérez-Liébana Supervisor Queen Mary University of London Game AI, Game Data Read More Dr Paulo Rauber Supervisor Queen Mary University of London Game AI Read More Dr Luca Rossi Supervisor Queen Mary University of London Game AI, Game Data Read More Dr Ahmed M. A. Sayed Supervisor Queen Mary University of London Creative Computing, Design & Development, Player Research, Game AI, Game Data Read More Dr William Smith Supervisor University of York Creative Computing, Design & Development, Game AI, Player Research Read More - iGGi Management - Dr Laurissa Tokarchuk Supervisor Queen Mary University of London Immersive Technology, Creative Computing, Player Research, Applied Games, Game AI Read More - iGGi Management - Dr James Walker Supervisor University of York Game AI, Game Data, Creative Computing, Esports Read More Dr Poonam Yadav Supervisor University of York Design & Development, Game Data, Esports Read More Dr David Zendle Supervisor University of York Game Data, Player Research Read More - iGGi Management - Shopna Begum iGGi Admin Queen Mary University of London Read More Prof. Nick Bryan-Kinns Supervisor Queen Mary University of London Applied Games, Creative Computing, Game Audio, Player Research Read More Dr Guifen Chen Supervisor Queen Mary University of London Creative Computing, Design & Development, Immersive Technology, Player Research Read More - iGGi Management - Prof. Simon Colton Supervisor Queen Mary University of London Game AI, Game Audio, Creative Computing, Accessibility, Player Research Read More Dr Joe Cutting iGGi Alum + Supervisor University of York Player Research, Applied Games, Design & Development Read More Prof. Anders Drachen Supervisor Player Research, Design & Development, Game Data, Esports Read More - iGGi Management - Dr Catherine Flick Supervisor Accessibility, Applied Games, Player Research Read More Dr Lina Gega Supervisor University of York Applied Games, Player Research Read More Dr Christian Guckelsberger iGGi Alum + Supervisor Queen Mary University of London Game AI Read More Dr Anne Hsu Supervisor Queen Mary University of London Applied Games, Design & Development, Player Research, Esports Read More Dr Jo Iacovides Supervisor University of York Applied Games, Design & Development, Player Research Read More Dr Gavin Kearney Supervisor University of York Accessibility, Applied Games, Game AI, Game Audio Read More Dr Mariana Lopez Supervisor University of York Applied Games, Game Audio Read More Dr Cade McCall Supervisor University of York Applied Games, Game Data, Player Research Read More Dr Changjae Oh Supervisor Queen Mary University of London Game AI, Applied Games Read More Prof. Massimo Poesio Supervisor Queen Mary University of London Applied Games, Game AI Read More Dr Josh Reiss Supervisor Queen Mary University of London Creative Computing, Game AI, Game Audio Read More - iGGi Management - Oliver Roughton iGGi Admin University of York Read More Dr Siamak Shahandashti Supervisor University of York Applied Games Read More Dr Tony Stockman Supervisor Queen Mary University of London Applied Games, Design & Development, Game AI, Game Audio, Player Research, Esports Read More Prof. Marian Ursu Supervisor Goldsmiths Player Research, Creative Computing Read More Dr Sarah West Supervisor University of York Player Research, Accessibility, Design & Development Read More Dr Yongxin Yang Supervisor Queen Mary University of London Game AI, Applied Games, Game Data Read More
- iGGi Team
iGGi Team (All) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. The iGGi Team (Management Team) Meet the iGGi Team! The iGGi Team consists of the Management Team (managers/administrators and co-investigators) as well as independent assessors who are external to the current iGGi universities (QMUL/York). It also includes representatives of university partners of the first iGGi funding round (2014-2018) during which Goldsmiths and the University of Essex recruited 5 cohorts of PGRs - some of these PGRs are still active. The iGGi Team is ensuring the deliverance and smooth running of the iGGi Programme in the way it was envisaged in the iGGi (grant) bid. The Team's daily tasks center around supporting the iGGi PGRs on their journey to completing their PhD, and on building and fostering the iGGi Community. Filter by Location iGGi Staff / Externals Filter by Role Title - All Staff - Prof. Paul Cairns iGGi Chair University of York Chair of iGGi and iGGi lead at UoY; iGGi management + leadership; iGGi finances + decision making; focus on iGGi-internal matters; management of local staff + administration Read More Susanne Binder iGGi Manager Queen Mary University of London Manager of iGGi at QMUL; local iGGi PGR admin; Industry liaison; PGR Pastoral care; iGGi-local finances; PR and website/social media, events & training; Supervisor community Read More Dr Raluca Gaina iGGi Outreach Coordinator Queen Mary University of London Outreach; ensures that iGGi papers + other publications reach the widest audience possible; events organisation Read More Dr Laurissa Tokarchuk iGGi Research Collaboration Coordinator Queen Mary University of London Research Collaboration for iGGi at QMUL; PGR + supervisor collaborations/KE; general chair for QMUL iGGi conferences; iGGi-internal collaboration fund; research-orientated events; promotion of open science + reproducibility; academic liaison Read More Prof. Simon Colton iGGi Co-Investigator Queen Mary University of London iGGi Co-Investigator at QMUL; Impact Lead; maintaining the iGGi "Vision" Read More Prof. Richard Bartle iGGi Co-Investigator University of Essex iGGi Co-Investigator at Essex; local management and contact point; Industry Liaison Read More Prof. Sebastian Deterding iGGi Responsible Innovation Lead Independent Assessor (external) across iGGi; develops + delivers RI training; acts as iGGi researcher ombudsman; develops + manages RI framework research, including EDI best practices ; RI workshops; ‘ethics clinic’ to PGRs + supervisors; stakeholder workshops Read More Prof. Peter Cowling iGGi Director Queen Mary University of London iGGi grant winner (PI) 2014 and 2019; Director of iGGi and iGGi lead at QMUL; iGGi vision, strategy + leadership; focus on external iGGi relations, especially Games Industry; delivery of the "iGGi vision"; management of local staff + administration Read More Dr Jeremy Gow iGGi Training Coordinator Queen Mary University of London iGGi Training Coordinator at QMUL; module content + delivery of training; approval of individual training needs; supervisor/researcher relations + 1st contact point for pastoral care Read More Dr Diego Pérez-Liébana iGGi Industry Liaison Queen Mary University of London Industry Liaison for iGGi at QMUL; industry collaborations, placements and related approvals/reports Read More Dr Debbie Maxwell iGGi Research Collaboration Coordinator University of York Research Collaboration for iGGi at UoY; PGR + supervisor collaborations/KE; general chair for UoY iGGi conferences; iGGi-internal collaboration fund; research-orientated events; promotion of open science + reproducibility; academic liaison Read More Helen Tilbrook iGGi Administrator University of York Administrator for iGGi at UoY; general admin; PGR + staff travel/room bookings; research expenses + purchases; PGR recruitment admin; progression monitoring; alumni; PGR support Read More Prof. William Latham iGGi Co-Investigator Goldsmiths iGGi Co-Investigator at Goldsmiths; local management + contact point; Industry Liaison Read More Oliver Roughton iGGi Administrator University of York Administrator for iGGi at UoY; general admin; PGR + staff travel/room bookings; research expenses + purchases; PGR support Read More David Hull iGGi Manager University of York Manager of iGGi at UoY; local & global iGGi PGR admin; PGR recruitment; PGR Pastoral care; iGGi-global finances; iGGi community; events & training; EPSRC reporting Read More Dr Ben Kirman iGGi Training Coordinator University of York iGGi Training Coordinator at UoY; module content + delivery of training; approval of individual training needs; supervisor/researcher relations + 1st contact point for pastoral care Read More Dr James Walker iGGi Industry Liaison University of York Industry Liaison for iGGi at UoY; industry collaborations, placements and related approvals/reports Read More Prof. Simon Lucas iGGi Co-Investigator Queen Mary University of London iGGi Co-Investigator at QMUL; QMUL Game AI Group Chair; Turing Institute + DERI liaison; QMUL staff and resource issues; maintaining the iGGi “Vision” Read More Shopna Begum iGGi Administrator Queen Mary University of London Administrator for iGGi at QMUL; general admin; PGR travel/room bookings; research expenses + purchases; progression monitoring; newsletter; local PGR support; events support Read More Dr Catherine Flick iGGi Responsible Innovation Lead Independent Assessor (external) across iGGi; develops + delivers RI training; acts as iGGi researcher ombudsman; develops + manages RI framework research, including EDI best practices ; RI workshops; ‘ethics clinic’ to PGRs + supervisors; stakeholder workshops Read More
- PGRs (All) | iGGi PhD
PGRs (All) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. iGGi PG Researchers iGGi is a community formed of PG Researchers (PGRs), Supervisors, affiliated Partners from industry and academia, and supporting Administrators. The most essential part of this community is of course the group of currently over 70 active iGGi PGRs who, through their research in games and related fields, work on creating positive impact on and through games. Their research topics spread over a wide spectrum of areas, and while you can filter subjects of interest by theme, please see the individual profiles for more detailed information. Filter by iGGi Theme Accessibility Applied Games Creative Computing Design & Development Esports Game AI Game Audio Game Data Immersive Technology Player Research Filter by Location Filter by Start Year Filter by placement/work status Doruk Balcı iGGi PG Researcher Available for placement Design & Development, Player Research Read More Steph Carter iGGi PG Researcher Available for placement Applied Games, Design & Development, Player Research, Accessibility, Game Data Read More Tania Dales iGGi PG Researcher Available for placement Game AI, Design & Development, Immersive Technology, Player Research Read More Alex Flint iGGi PG Researcher Available for placement Design & Development, Player Research Read More Peyman Hosseini iGGi PG Researcher Player Research, Game AI Read More Cameron Johnston iGGi PG Researcher Available for placement Design & Development, Creative Computing Read More Gorm Lai iGGi PG Researcher Creative Computing, Game AI, Design & Development Read More George Long iGGi PG Researcher Available for placement Game AI, Design & Development, Game Data Read More Sahar Mirhadi iGGi PG Researcher Available for post-PhD position Player Research Read More Zoë O’Shea iGGi PG Researcher Design & Development, Immersive Technology, Player Research Read More Prasad Sandbhor iGGi PG Researcher Available for placement Applied Games, Design & Development Read More Philip Smith iGGi PG Researcher Available for placement Applied Games, Design & Development Read More Luiza Gossian iGGi PG Researcher Available for placement Applied Games, Design & Development Read More Tom Wells iGGi PG Researcher Available for placement Read More Ruizhe "Jay" Yu Xia iGGi PG Researcher Available for placement Game AI, Game Data Read More Nirit Binyamini Ben Meir iGGi PG Researcher Available for placement Applied Games, Design & Development, Creative Computing Read More Karl Clarke iGGi PG Researcher Available for placement Design & Development, Immersive Technology, Player Research Read More Rory Davidson iGGi PG Researcher Available for post-PhD position Player Research, Applied Games, Design & Development Read More Francesca Foffano iGGi PG Researcher Available for post-PhD position Player Research Read More Tamsin Isaac iGGi PG Researcher Available for placement Applied Games, Design & Development, Player Research Read More Bobby Khaleque iGGi PG Researcher Available for post-PhD position Creative Computing, Game AI Read More Nicole Levermore iGGi PG Researcher Available for placement Design & Development, Immersive Technology, Accessibility, Player Research Read More Sarah Masters iGGi PG Researcher Available for post-PhD position Applied Games, Design & Development, Player Research Read More Prakriti Nayak iGGi PG Researcher Available for placement Applied Games, Accessibility, Player Research Read More Younès Rabii iGGi PG Researcher Available for post-PhD position Game AI, Creative Computing, Design & Development Read More Remo Sasso iGGi PG Researcher Game AI Read More Florence Smith Nicholls iGGi PG Researcher Game AI, Creative Computing, Design & Development, Game Data Read More Sunny Thaicharoen iGGi PG Researcher Available for post-PhD position Player Research, Game Data, Esports Read More Lauren Winter iGGi PG Researcher Design & Development, Player Research Read More Toby Best iGGi PG Researcher Available for placement Game AI, Design & Development, Player Research Read More Dan Cooke iGGi PG Researcher Available for placement Esports, Game Data, Player Research Read More Ross Fifield iGGi PG Researcher Available for placement Player Research Read More James Gardner iGGi PG Researcher Game AI Read More Dominik Jeurissen iGGi PG Researcher Game AI, Design & Development, Game Data Read More Joshua Kritz iGGi PG Researcher Available for placement Game AI, Applied Games, Design & Development Read More Océane Lissillour iGGi PG Researcher Available for placement Design & Development, Player Research Read More Dimitris Menexopoulos iGGi PG Researcher Available for post-PhD position Game Audio, Creative Computing Read More Dien Nguyen iGGi PG Researcher Available for placement Game AI, Applied Games, Design & Development, Creative Computing Read More Erin Robinson iGGi PG Researcher Design & Development, Immersive Technology Read More Amy Smith iGGi PG Researcher Available for post-PhD position Creative Computing, Player Research Read More Filip Sroka iGGi PG Researcher Game AI, Applied Games, Immersive Technology Read More Connor Watts iGGi PG Researcher Game AI Read More Oliver Withington iGGi PG Researcher Available for post-PhD position Game AI, Creative Computing, Design & Development Read More
- Year 1 iGGi PGRs
iGGi Year 1 Researchers iGGi PG Researchers - 2023 start Here is the listing of iGGi PhD Researchers who started in September 2023. This is iGGi's last ever cohort. Filter by iGGi Theme Accessibility Applied Games Creative Computing Design & Development Game AI Game Data Immersive Technology Player Research Filter by Location Doruk Balcı iGGi PG Researcher Available for placement Design & Development, Player Research Read More Ross Fifield iGGi PG Researcher Available for placement Player Research Read More Cameron Johnston iGGi PG Researcher Available for placement Design & Development, Creative Computing Read More Océane Lissillour iGGi PG Researcher Available for placement Design & Development, Player Research Read More Philip Smith iGGi PG Researcher Available for placement Applied Games, Design & Development Read More Ruizhe "Jay" Yu Xia iGGi PG Researcher Available for placement Game AI, Game Data Read More Karl Clarke iGGi PG Researcher Available for placement Design & Development, Immersive Technology, Player Research Read More Alex Flint iGGi PG Researcher Available for placement Design & Development, Player Research Read More Joshua Kritz iGGi PG Researcher Available for placement Game AI, Applied Games, Design & Development Read More Prakriti Nayak iGGi PG Researcher Available for placement Applied Games, Accessibility, Player Research Read More Filip Sroka iGGi PG Researcher Game AI, Applied Games, Immersive Technology Read More Tania Dales iGGi PG Researcher Available for placement Game AI, Design & Development, Immersive Technology, Player Research Read More Tamsin Isaac iGGi PG Researcher Available for placement Applied Games, Design & Development, Player Research Read More Nicole Levermore iGGi PG Researcher Available for placement Design & Development, Immersive Technology, Accessibility, Player Research Read More Dien Nguyen iGGi PG Researcher Available for placement Game AI, Applied Games, Design & Development, Creative Computing Read More Connor Watts iGGi PG Researcher Game AI Read More
- Prof Damian Murphy
< Back Prof. Damian Murphy University of York Supervisor Damian Murphy is Professor in Sound and Music Computing at the Department of Electronic Engineering AudioLab, University of York, where he has been a member of academic staff since 2000, and is the University Research Theme Champion for Creativity. He started his career in the Performing Arts Department at Harrogate College and has previously held positions at Leeds Metropolitan University and Bretton Hall College. His research focuses on virtual acoustics and he has published over 130 journal articles, conference papers and books in the area. He is a member of the Audio Engineering Society, a Fellow of the Higher Education Academy, and a visiting lecturer to the Department of Speech, Music and Hearing at KTH, Stockholm. Prof. Murphy is also an active sound artist and the Director of the £15m XRStories Creative Industries R&D Partnership exploring interactive and immersive storytelling for the UK’s creative and cultural sectors. He is interested in supervising students with interests in sound design, acoustics and audio signal processing and with a particular focus on: Interactive and immersive audio environments for real-time systems Room acoustics simulation and auralisation Assessment of immersive audio content for gameplay and competitive advantage Interactive/immersive audio storytelling Acoustic scene classification using spatial and spectral feature Audio for immersive environments. Research themes: Game AI Game Audio and Music Games with a Purpose Player Experience damian.murphy@york.ac.uk Email Mastodon https://www-users.york.ac.uk/~dtm3/ Other links Website https://uk.linkedin.com/in/damian-murphy-b272b914 LinkedIn BlueSky Github Themes Creative Computing Game Audio Immersive Technology - Previous Next
- iGGi Admin Team (All) | iGGi PhD
iGGi Admin Team (All) iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. The iGGi Admin Team Meet the iGGi Admin Team! The iGGi Admin Team consists of the two iGGi Managers (one per each active site), three iGGi Administrators, and one Administrative Assistant. Filter by Location iGGi Staff / Externals Filter by Role Title - All Staff - David Hull iGGi Manager University of York Manager of iGGi at UoY; local & global iGGi PGR admin; PGR recruitment; PGR Pastoral care; iGGi-global finances; iGGi community; events & training; EPSRC reporting Read More Shopna Begum iGGi Administrator Queen Mary University of London Administrator for iGGi at QMUL; general admin; PGR travel/room bookings; research expenses + purchases; progression monitoring; newsletter; local PGR support; events support Read More Susanne Binder iGGi Manager Queen Mary University of London Manager of iGGi at QMUL; local iGGi PGR admin; Industry liaison; PGR Pastoral care; iGGi-local finances; PR and website/social media, events & training; Supervisor community Read More Oliver Roughton iGGi Administrator University of York Administrator for iGGi at UoY; general admin; PGR + staff travel/room bookings; research expenses + purchases; PGR support Read More Helen Tilbrook iGGi Administrator University of York Administrator for iGGi at UoY; general admin; PGR + staff travel/room bookings; research expenses + purchases; PGR recruitment admin; progression monitoring; alumni; PGR support Read More Nicole Levermore iGGi Administrative Assistant University of York Administrative Assistant for iGGi; Alumni Network curation + support; parental leave cover; iGGi case studies; SM support Read More
- About | iGGi PhD
About iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games. About iGGi Your Future in Games Research The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (iGGi) is the world's largest PhD research programme focused on games research. Our mission is to unlock the full potential of games research to contribute to wellbeing, prosperity, and science by training the next generation of leading researchers, designers and developers in games. Based at the University of York, Queen Mary, Goldsmiths, and Essex, iGGi students undertake a four year PhD in impact-oriented games research, working closely with more than 80 partner organisations in the games industry and society. iGGi students advance games with research, software, patents, algorithms, data analytic techniques and creative works across a wide range of areas , from game AI and analytics to player experience and game design to games and play for health, education, or research. Game Research that Matters iGGi embraces a diversity of research approaches and topics: from humanistic studies of how autobiographical games convey meaning or designerly work on using stage magic in game design to rigorous trials of games for mental health or creative play with machine learning and advancing AI techniques for real-time MOBA play. At the heart of iGGi's approach to research are two principles: fostering dialogue between research and practice: we engage game creators, players, and other stakeholders throughout our research to ensure our work is inclusive, responsible, and makes a positive impact on the real needs of people and organisations fostering dialogue between engineering and human sciences: we believe innovative and responsible game research happens in interdisciplinary work that brings together perspectives from engineering (AI, data science, game-making) and humanities and behavioural sciences (HCI, psychology, design, game studies) While we welcome work across many themes, iGGi particularly focuses on two lines of work: Intelligent Games: Unlocking the value of research for the entertainment games industry, creating new engaging gameplay agents as well as new data- and AI-assisted tools and methods for making games and studying players Game Intelligence: Unlocking the value of games for wellbeing, learning, and science by advancing the design of applied or ‘serious’ games and gamification, the use of game data to understand the human condition, and our understanding of the positive and negative uses and effects of games. Game AI Player Research Applied Games Game Audio Design & Development Accessibility Creative Computing Esports Immersive Technology Game Data iGGi THEMES A Unique Community and Network PhD research is often solitary. Not so in iGGi : PhD students can collaborate with more than 70 other current PhD students and 60 leading academics all working on games. iGGi's past and present closely linked networks include the Digital Creativity Labs , XR Stories , WEAVR , and the Arena Research Cluster at the University of York, cutting-edge research and development centres for games, immersive storytelling, and esports, and the Game AI Research Group at QMUL, one of the largest research groups for technical games research world-wide. PhD students form a lasting cohort with everyone joining the programme in the same year, from joint training to working together in shared offices, and iGGi runs regular local and remote events to connect students further across sites and cohorts. The iGGi Con Every year, students co-organise the iGGi conference showcasing their research to academia and industry, and participate in the Global Game Jam. Students also travel to major industry and academic conferences like Develop, CoG, CHI, CHI Play, or FDG to network and disseminate their work. Finally, students co-organise research workshops on joint topics of interest with leading researchers and practitioners, and can conduct research visits with iGGi's academic partners abroad. iGGi Con info Meet the Team Meet The Team PG Researchers Meet our iGGi PGRs Supervisors/Staff Meet our Supervisors and other Staff Management Team Meet our iGGi Management Team Alumni Meet our iGGi Alumni Engaging Industry and Society To foster dialogue between research and practice, iGGi draws on a network of more than 80 partner organisations, spanning industry bodies (UKIE, TIGA, BGI, IGDA), developer studios (e.g. Sony Interactive Entertainment, Bossa Studios, Square Enix, Ubisoft, Creative Assembly, Revolution Software), industry suppliers (e.g. deltaDNA, Spirit AI, Player Research), advocacy groups (e.g. Women in Games, AbleGamers, BAME in Games, SafeInOurWorld), research centres at other universities and organizations (e.g. Microsoft Research, Nokia Bell Labs, UC Santa Cruz, UC Irvine, GeorgiaTech, Utrecht University, Monash University, NC State University, University of Waterloo, Tampere University), and media organisations (e.g. Screen Yorkshire, BBC). iGGi students spend at least eight weeks working with one or more of our partners to understand the realities and challenges of applying research in practice, tackle real-world problems, and make a positive difference. Beyond the members of our partner network, iGGi students have also worked with e.g. Splash Damage, Media Molecule, Google DeepMind, Prowler, Sue Ryder, BT, and many others, and iGGi is always looking for new partners to join our network. iGGi Partners Show all iGGi Partners A Rigorous Training Programme Over their four years of study, iGGi students receive a full year's worth of training to prepare them to do excellent and impactful research. In their first year, students take four 'core' training modules: Game Design: Students learn how to conceive, design, prototype and playtest their own games, be it for entertainment or a 'serious' purpose like health, education, or research. Game Research & Data: Students learn various methods for empirically studying games and players, including standard HCI methods and data science techniques for gaining insights from big data sets. Game Development & AI: Students learn how to develop game prototypes using standard industry game engines, explore novel interaction techniques and interfaces, and the state of AI applications in games, like AI opponents and collaborators, procedural content generation, or player modelling. Impact & Engagement: Students learn how to engage industry, players, and other societal stakeholders early on in their research, how to conduct responsible research and innovation that is overall beneficial to human wellbeing, and how to present their work online, to the media, and industry. These formal training modules are complemented by regular events and workshops, academic and industry knowledge exchange, and a wide range of optional modules depending on each students’ needs. See info on iGGi Training An Inclusive and Responsible Environment iGGi wants to be a positive agent of change for more inclusive, diverse, and responsible games and research communities. We especially welcome students from underserved communities, celebrate diversity in our events, and work with e.g. Women in Games and BAME in Games to reach out to students from diverse backgrounds. We work hard to increase the intellectual, ethnic, and gender diversity of our supervisor pool so students can find the right fit for them. We support flexible training and work arrangements to fit students’ family and health situations. We work with leading figures in responsible innovation and rigorous, open science media effects research to ensure our training and research critically engages with the potential positive and negative impacts of games and research innovations. Please note that iGGi CDT is now closed for recruitment: the last iGGi intake is September 2023. A Word from Peter Cowling, iGGi Director Word from iGGi Director General Note Please note: iGGi is funded via a grant from UK Research and Innovation (UKRI) / Engineering and Physical Science Research Council (EPSRC) . This means that studentships awarded by iGGi are subject to UKRI/EPSRC regulation as well as terms and conditons of the grant agreement. iGGi CDT is now closed for recruitment: the last iGGi intake is September 2023.
- Generative AI, Abstraction and Epistemology | iGGi PhD
< Back iGGi Research Retreat "Unconference" Group Outcomes Generative AI, Abstraction and Epistemology The "Problem" Coming up with the skeleton of a 50-60 minute presentation for technologists in the former CIS region about the topic. What we did There was a lot of brainstorming about the three topics and how they link together. A Keynote presentation was produced, and then four sheets of flip-chart paper. We iterated on the content several times, attempting to join it all together in a coherent whole. The "Outcome" We found that this is a rich field that may yield actually yield a paper. The lack of understanding about epistemology in the wider field is quite evident, and this informs poor choices about the value and content of generative AI. Since AI is seeking to "be" human and "do" human things, ideally better and/or faster than humans, but without a sound understanding of what it means to be human this is unlikely to succeed. AI is NOT human, it is a simulacrum of a part of human nature, that which can be subject to reduction. It is effective at the correct point of abstraction but it is without context outside of that point. Previous Next Previous Next





