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- ETHER: Aligning Emergent Communication for Hindsight Experience Replay
< Back ETHER: Aligning Emergent Communication for Hindsight Experience Replay Link Author(s) Kevin Denamganaï, Daniel Hernandez, Ozan Vardal, Sondess Missaoui, James Alfred Walker Abstract More info TBA Link
- Author's declaration
< Back Author's declaration Link Author(s) D Ratcliffe Abstract More info TBA Link
- Affective Uplift During Video Game Play: A Naturalistic Case Study
< Back Affective Uplift During Video Game Play: A Naturalistic Case Study Link Author(s) M Vuorre, N Ballou, T Hakman, K Magnusson, AK Przybylski Abstract More info TBA Link
- The CyberAnthill: A Computational Sculpture
< Back The CyberAnthill: A Computational Sculpture Link Author(s) E Raskob Abstract More info TBA Link
- MCTS Pruning in Turn-Based Strategy Games.
< Back MCTS Pruning in Turn-Based Strategy Games. Link Author(s) YJ Hsu, DP Liebana Abstract More info TBA Link
- How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online
< Back How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online Link Author(s) F Smith Nicholls, M Cook Abstract More info TBA Link
- Nirit Binyamini Ben-Meir wins Best Paper Award at DIS25 | iGGi PhD
< Back Nirit Binyamini Ben-Meir wins Best Paper Award at DIS25 Nirit Binyamini Ben Meir 's paper “Domestic Cultures of Plant Care: A Moss Terrarium Probe”, was awarded Best Paper at the ACM Designing Interactive Systems Conference (DIS) 2025 . The work was lauded particularly for its originality, methodological rigour and its potential impact on the field of interactive systems. Here is the paper abstract: Houseplants are increasingly being used as part of interactive systems that aim to foster pro-environmental concern and awareness of more-than-human life. Yet such interventions rely on conflicting and untested assumptions about how people relate to houseplants. We therefore studied domestic plant care in 11 purposefully sampled households, applying a sensor-equipped moss terrarium as a living ‘thing ethnography’ probe, supplemented with semi-structured interviews. We find that social and intergenerational cultures of plant care inform people's individual concern and accountability through constituents and mechanisms like gift-giving, signaling, knowledge transfer, or joint practical care. We identify five domestic cultures of plant care in our sample, each of which frames plants differently and leads to different practical approaches to plant care. We propose design considerations that emphasise enculturation and shared care over individual behaviour change and reframe houseplants from decorative objects into living household members. You can access the full paper here . DIS25 took place 05-09 July in Madeira (Portugal). Nirit described the conference experience as very valuable, and enjoyed receiving some very useful feedback about her talk from the audience, making new connections as well as exploring its setting at Madeira Islands. Link to QMUL News article Previous 8 Jul 2025 Next
- GameSparks: Amazon
iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. GameSparks: Amazon
- Brain Drain Optimization (BRADO) Algorithm to Solve Multi-Objective Expert Team Formation Problem in Social Networks
< Back Brain Drain Optimization (BRADO) Algorithm to Solve Multi-Objective Expert Team Formation Problem in Social Networks Link Author(s) A Basiri, E Masehian, F Taghiyareh, P Hosseini Abstract More info TBA Link
- Playing with Dezgo: Adapting Human-AI Interaction to the Context of Play
< Back Playing with Dezgo: Adapting Human-AI Interaction to the Context of Play Link Author(s) J Villareale, G Cimolino, D Gomme Abstract More info TBA Link
- Transforming the output of GANs by fine-tuning them with features from different datasets
< Back Transforming the output of GANs by fine-tuning them with features from different datasets Link Author(s) T Broad, M Grierson Abstract More info TBA Link
- iGGi Con 2023 - Get Ready! | iGGi PhD
< Back iGGi Con 2023 - Get Ready! Preparations for the next iGGi conference are underway! Better mark the date: iGGi Con 2023 13. + 14. September 2023 Queen Mary University of London This year's event will be packed with talks, workshops, panels, posters and more. For the first time ever, we will also run a Mini Expo with Industry stands. iGGi Con 2023 is a showcase for iGGi PGRs and friends, and iGGi Industry Partners as well as a networking platform for everyone interested/involved in the games industry and games research. So, don't miss out and REGISTER HERE TODAY !! Spaces are limited. Previous 3 Apr 2023 Next




