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  • Sahar Mirhadi

    < Back Sahar Mirhadi University of York iGGi PG Researcher Available for post-PhD position After completing a Master's degree in Positive Psychology and Coaching Psychology, Sahar became intrigued by the potential of games to help individuals deal with challenging times, drawing from her experience of using games to cope with burnout during the COVID-19 pandemic. After joining the IGGI program is 2021, this passion has only developed in research and advocacy work, from being a student rep and conference committee between 2021-2023. In addition to her academic pursuits, Sahar is an accomplished Magic: The Gathering player. She also runs a YouTube channel called the Legacy Gambit, which provides fun and accessible content for the eternal Magic: The Gathering formats. Sahar is also a Safe In Our World Ambassador, a recipient of the Magic: The Gathering New Perspectives Grant for Marginalised Players, and a member of the Birds of Paradise collective. A description of Sahar's research: Sahar's research delves into the multifaceted role of video games in helping individuals cope with personal difficulties. Her first study examined how specific aspects of games can facilitate various coping strategies during challenging times. The findings suggested that games have unique attributes that can assist players in dealing with difficult circumstances and engaging in different coping strategies. Her subsequent research study aims to have a deeper understanding by focusing on specific games with distinct core mechanics and features to uncover more nuanced relationships between different game elements and coping strategies, and to establish how these relationships evolve over time. Her overall aim with these studies aim to provide a comprehensive understanding of the intricate dynamics between video game aspects and coping mechanisms, shedding light on the potential benefits and limitations of video games in supporting individuals facing personal challenges. sm2904@york.ac.uk Email https://linktr.ee/saharmirhadi Mastodon Other links Website https://www.linkedin.com/in/saharmirhadi/ LinkedIn https://x.com/saharmirhadi Twitter Github Supervisors: Dr Alena Denisova Dr Jo Iacovides Themes Player Research Previous Next

  • iGGi PhD

    iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games.

  • iGGi PhD

    iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games.

  • New Moon Studios

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. New Moon Studios

  • TAG: Pandemic Competition

    < Back TAG: Pandemic Competition Link Author(s) RD Gaina, M Balla Abstract More info TBA Link

  • nathan-john

    < Back Nathan John Queen Mary University of London iGGi PG Researcher After graduating with a MEng in Computer Science from the University of Bristol, Nathan joined the games industry as a programmer, working for Climax Studios, Gaming Corps and Freejam, before moving to a career as a general software engineer, while still developing indie games on the side. His experiences across a range of industries sparked a passion for testing, and left him wondering if there were was to improve the automated testing in game development. Borne from an experiment Nathan had performed training AIs to play his indie game WarpBall, in which he found the agents solved for exploits in the authored AI rather than playing the game well, his research project proposes a novel method for improving the quality of behaviour of human authored agents by pitting them against trained agents and observing what bad behaviours/exploits the trained agents reveal. Authored agents refer to AI agents whose actions are explicitly designed by programmers using traditional techniques such as Utility functions, Behaviour Trees and state machines; trained agents refer to agents whose behaviour is learned by playing many games against the authored agents. n.m.john-mcdougall@qmul.ac.uk Email Mastodon Other links Website https://www.linkedin.com/in/vethan4/ LinkedIn http://www.twitter.com/@vethan4 Twitter Github Supervisors: Dr Jeremy Gow Dr Laurissa Tokarchuk Themes Design & Development Game AI - Previous Next

  • Zooniverse

    iGGi Partners We are excited to be collaborating with a number of industry partners. IGGI works with industry in some of the following ways: Student Industry Knowledge Transfer - this can take many forms, from what looks like a traditional placement, to a short term consultancy, to an ongoing relationship between the student and their industry partner. Student Sponsorship - for some of our students, their relationship with their industry partner is reinforced by sponsorship from the company. This is an excellent demonstration of the strength of the commitment and the success of the collaborations. In Kind Contributions - IGGI industry partners can contribute by attending and/or featuring in our annual conference, offering their time to give talks and masterclasses for our students, or even taking part in our annual game jam! There are many ways for our industry partners to work with IGGI. If you are interested in becoming involved, please do contact us so we can discuss what might be suitable for you. Zooniverse

  • iGGi PhD

    iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games.

  • The lived experience of Internet Gaming Disorder: core symptoms, antecedents and consequences as based on a qualitative analysis of Reddit posts.

    < Back The lived experience of Internet Gaming Disorder: core symptoms, antecedents and consequences as based on a qualitative analysis of Reddit posts. Link Author(s) E Petrovskaya Abstract More info TBA Link

  • iGGi PhD

    iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games.

  • iGGi PhD

    iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games.

  • iGGi PhD

    iGGi is a collaboration between Uni of York + Queen Mary Uni of London: the largest training programme worldwide for doing a PhD in digital games.

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